Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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I thought the same thing, but per it's suggestion I tried using it for fine tuning on the steam deck and I was pleasantly surprised. I'd never use it for for large motions, but on a game designed with mouse motion in mind it can be a little tricky to get those fine motions locked in.
I tried with portal and it made it a lot easier to get little adjustments lined up that were tricky without it. Since it exclusively kicked in when I wanted it to it wasn't as wacky as a lot of gyro controls are for games that focus on them, and I think it was as simple as "press your thumb a bit more roundly onto the joystick".
It's not going to supplant the mouse for fast precise motions, but it at least means you can skip the wild overcorrection that sometimes happens with joystick on unoptimized configurations.