this post was submitted on 23 Dec 2025
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Indie Game Development
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I noticed you have a demo, did having that spark downloads?
If I'm being honest, I'm not certain.
I didn't see any notable increase in wishlists when the demo released, and according to Steam, the demo's 'time played' average is actually way below most other games. The numbers didn't really get decent until the late early access or early 1.0.
I did have people ask me to set up having the demo save file carry over to the main game so there must be a decent number of people who played the demo and ended up wanting to check more of it out.