justdaveisfine

joined 4 months ago
[–] justdaveisfine@piefed.social 1 points 5 hours ago* (last edited 5 hours ago) (1 children)

Maybe I need another coffee but I'm a little confused.

So this site (named after a previous writing practice workshop that shut down after a series of scandals) is trying to do the same thing but isn't actually hosting anything and is more or less pointing to a Reddit megathread with like over a dozen other writing practice workshops?

Edit: Is the point of this just to practice writing a novel for self achievement?

[–] justdaveisfine@piefed.social 27 points 4 days ago (10 children)

The second one sort of depends on the player. I've had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

The first one is a strong no. I've never seen anyone who does a broken meta build do anything beyond ruin everyone's time and complain (or quit) if the DM reins them in at all.

[–] justdaveisfine@piefed.social 16 points 5 days ago (1 children)

Ah another one - Forced stealth sections where you can't be detected at all. Especially in a game where stealth is optional or not even a thing you can really do normally.

[–] justdaveisfine@piefed.social 115 points 5 days ago (9 children)

I don't like durability mechanics when its clearly there just to waste your time or money or whatever. Any game that makes you do more hiking to repair benches than fighting is either getting a thumbs down or I'm going to download a mod.

[–] justdaveisfine@piefed.social 2 points 6 days ago (1 children)

So far the biggest issues I've faced are League of Legends and funky network driver issues. One of those I can work at, the other not so much.

[–] justdaveisfine@piefed.social 7 points 6 days ago* (last edited 6 days ago) (1 children)

I've seen prototypes of RPGs where you could freeform talk to NPCs and I pretty quickly lost enthusiasm for the idea after seeing it in action.

It didn't feel like a DnD game where you're maneuvering a social conflict with the DM or other players, it felt more like the social equivalent of jumping up on a table where an NPC couldn't get to you and stabbing them in the face.

[–] justdaveisfine@piefed.social 32 points 1 week ago (4 children)

This is a weirdo complaint but one thing I don't like that some modern games keep doing is adding a lot of visual/texture noise by having a lot of details.

Sometimes its OK, but sometimes it gets difficult to tell what's going on in the chaos of a fight. Combined with particle effects, reflections, and the DLSS or FSR or whatever and it gets to be a bit of an eye strainer.

Halos usually pretty good about strong enemy colors and easy to read room layouts but a few glimpses of this have me raising an eyebrow.

[–] justdaveisfine@piefed.social 7 points 1 week ago (3 children)

For some reason any time I have ever brought up playing a centaur, every DM always shoots it down either saying its a serious campaign or it doesn't fit the vibe.

I'm not sure what everyone has against them so I've assumed they're either broken somehow or that someone will attempt the centaur stacking shenanigans.

This one is starting to sway one direction more than the other but: Using AI for indie game development. (For music, voice work, art, code, writing, gameplay, etc)

You've probably seen many arguments for and against AI at this point so I won't harp on that too much. It is interesting/frustrating to see where some devs focuses are, and why this has contributed to an insane amount of AI art in games lately.

[–] justdaveisfine@piefed.social 18 points 1 week ago

Depending on what you're looking for in critique, Steam may not be a great place to get feedback. If you're looking for just a handful of focus users, you're better off uploading a game to itch.io and then asking people to try it via whatever relevant channels you're looking at.

Steam is better for reviews. Though reviews are not aimed at the dev but aimed at potential buyers which is very different looking.

[–] justdaveisfine@piefed.social 17 points 1 week ago (10 children)

I briefly considered starting an open source game project but seeing this kind of stuff keeps me away Lol.

Also my code sucks - Which doesn't stop me from making games but still.

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