this post was submitted on 13 Jan 2026
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Comic Strips

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cross-posted from: https://piefed.social/c/nonpolitical_comics/p/1657779/shen-comix-every-four-years

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[–] chronicledmonocle@lemmy.world 3 points 17 hours ago* (last edited 17 hours ago) (2 children)

Thank God I'm not the only one. I was like "The hell am I doing? I feel like I'm just grinding to grind". Nothing felt interesting about the story and navigating the map felt like a chore of backtracking/figuring out where the hell I should go next. The gameplay was fine otherwise, but I just expected more from a game that supposedly "Redefined Metroidvania games".

I feel like it would have been improved with a quest and quest marker system. Some people enjoy exploring every nook and cranny, but I ain't got time for that shit.

[–] Wiwiweb@sh.itjust.works 2 points 14 hours ago (1 children)

Personally I like metroidvanias for the exploration. If a game tells me where to go (e.g. Metroid Prime 4) it feels like the game is playing for me, robbing me of the fun.

You might like platformers more than metroidvanias specifically?

[–] chronicledmonocle@lemmy.world 1 points 4 hours ago

I don't mind exploration. The problem was there wasn't a clear "where you should go next to progress the main story" in Hollow Knight, so I instead spent a bunch of time wandering aimlessly, hit a brick wall of progress, and got frustrated.

I liked Ori because it gave you guidance for a general "area" you can go to progress the main story, but still gives you the ability to explore with side quests when you want to get off track a bit. I completed 80% of the collectables in Will of the Wisps and explored nearly the entire map.

[–] 87Six@lemmy.zip 1 points 15 hours ago

Hell, i like exploring nooks, but not that many