this post was submitted on 16 Mar 2026
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DLSS 5 is on track for a Fall 2026 debut and replaces a game's original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!

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[–] hal_5700X@sh.itjust.works 3 points 6 hours ago (2 children)

Insanely impressive that it’s able to do that in real time.

[–] TheObviousSolution@lemmy.ca 1 points 4 hours ago

It's going to be interesting to see what and when it generates detectable artifacts. Reminds me of this: https://www.youtube.com/watch?v=DKCyk3CeUFY

[–] frongt@lemmy.zip 1 points 4 hours ago (1 children)

If it's doing it on the video, yeah, though I'm sure they're using the absolute best hardware available.

But it would be a lot more effective to run it on the flat texture assets themselves.

[–] Deceptichum@quokk.au 1 points 4 hours ago

Dual 5099’s so probably standard on more mid range GPUs in a few more generations.