this post was submitted on 24 Mar 2026
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[โ€“] grue@lemmy.world 2 points 1 day ago (1 children)

Do you need a specific game mechanic for that? Surrender, being a type of talking, is a free action.

[โ€“] jtrek@startrek.website 9 points 1 day ago

Given how many people post questions about how to handle parties losing conflicts, I'd say yes.

Also it operates at the out-of-chatacter level. It's not the character conceding, it's the player. This allows for solutions like "they shoot me and I fall into the river, where I'll wash up somewhere by evening". It's not always an in-character surrender.

You can't really surrender to all things, too, such as wolves, zombies, or an avalanche.