Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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No Soulslikes for me this weekend, I am still on the Withering Rooms kick I've been on for the last two weeks or so. I finished my first playthrough today, got an ending I think might be canon (considering the upcoming sequel) and then immediately went into NG+. There is an extra ending exclusive to NG+, and I'm curious to see what that payoff is like. So far the NG+ experience has been pretty remixed, so it feels somewhat fresh. Also feels snappier - certain puzzles and story beats seem removed in NG+ so it might play a lot faster. There are also some new and pretty cool mechanics introduced.
Overall I can't say enough good things about this game. The world building, the exploration, the story, the art direction, the vibes, the mechanics... It's such a good and unique game.
Great to hear you liked it so much!, I have it lined up for when I finish these current playthroughs.
I hope you'll like it as much as I have! I promise you'll get used to the clunky combat eventually, and everything else in the game is just top tier. For a solo dev game it's just so impressive and I've loved every second of it. So many neat little things, such a cool setting and story, so many little game design elements that are just perfectly thought out...
I haven't looked at sales but I hope it sold well so that the upcoming sequel can have even higher budget. I know it is going to move from 2.5D to full 3D environments, but I am just so curious to see what this dev could do with an AA budget.