this post was submitted on 08 Apr 2026
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[–] REDACTED 1 points 3 days ago* (last edited 3 days ago) (1 children)

I never claimed big = good, this was the thing I argued against initially when I implied at the fact that size doesn't matter, but you said I misinterpret you. What a weird convo we're having. Starfield is most definitely not a more enjoyable game that Factorio.

There are far better options available, customized to your palate, what you find to define quality. Whatever you think of as 'good' in games is probably better served by something outside the AAA space by something specializing in that thing (Unless you really just like big more than anything

And yet, when I ask you for examples, you refuse, because I've played thousands of games, most being indie, and I'm still trying to understand what is it that you're seeing that I don't. Indie games are great, but they will never be GTA 5, they will never have such attention to detail, innovation, wow-factor, ecetera ecetera, they're commonly just good at gameplay, but that's it. Even the Factorio I mentioned. It was more addictive than the AAA looking Satisfactory, but I actually return to Satisfactory far more often than Factorio, and that's my subconsciousness wanting it. There is just something very satisfactory about seeing your factory in such an impressive rendering, rather than just text-based (Ie. Idle games) or top-bottom 2D games.

So, again, unless you're actually capable of answering my previous question about you proving examples of which games are better than the ones I named in that category, I'll just assume you're being emotional and not really objective.

[–] Sunsofold@lemmings.world 1 points 1 day ago (1 children)

(Aside: I also prefer Satisfactory to Factorio but it's because it's 1st person. I hate top-down view because alignment and legibility are almost always awful on top-down.)

I won't give examples because you are asking for examples that are contrary to the limitations of reality. You asked for an open world example when the only way to get something of that scale is to have big teams to crank out all those assets. You asked essentially for an example of a non-AAA AAA game. It's self negation.

But, at this point, I'm walking away from this. If you are still simultaneously demanding examples of a thing that cannot exist, to peg a scale that cannot exist, in pursuit of objectivity that cannot exist, you are clearly too deeply buried to reach without lots of shovel time. I don't know you enough to care enough to fight past your hypocritical ideology.

Happy gaming.

[–] REDACTED 1 points 22 hours ago* (last edited 22 hours ago)

No Man's Sky

Minecraft

Kenshi

Subnautica and Raft

STALKER Trilogy

Metro

Valheim

Bright Memory

Outward

The long dark

The forest

BeamNG

I consider all of these to be from indie-size studios that outdone many AAA games. But fine, they don't exist. In fact, Satisfactory counts as indie too (Coffee stain studios, best known for Goat Simulator)