this post was submitted on 12 Apr 2026
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Made it to Act 2 in my current Baldur's Gate 3 run. Since this is my first time going Dark Urge, I'm not playing on Honor Mode (although same difficulty settings, except not single save), and I'm definitely save scumming more, even if you ignore the times I'm just trying new stuff (did the exploit to kill Raphael in Act 1 for the first time for his loot).
I'm also using (sub)classes that I've never or rarely used this time. Swashbuckler is pretty neat and Druid Owlbear form is just dumb (in a good way). Frost Sorcerer seems neat, but I don't really care about getting enemies wet first for double damage, so I might just switch that build down the line. Wildheart Barbarian can really chunk, although it's mostly just hitting people with your stick. I then made Karlach to a dual crossbow Arcane Trickster, mainly for a token ranged build (I'm really melee heavy otherwise), but I'm not really feeling it, so I might change that up as well later.
I'm definitely starting to get burned out on BG3, since I played like 200h in the last two months or something. Although it's not like I'm fiending to play anything else right now (although I have a huge backlog), so it's still fine.
I'm on my third playthrough. My second was dark urge and it was a lot of fun. I'm currently playing an origin run (Wyll) and more typically good. It's fun since I've modded it to have all the companions with me. I'm only rolling six deep right now, but ladders are already annoying. Haha.
Are you doing resist or embrace? I think if I do a fourth run, I'll do a dark urge resist with a barbarian, potentially drow, because I heard those options have a lot of unique dialogue.
Resist, so it's not much different from a good run, except for the different/extra dialogue and maybe that first time getting the Urge (which I knew about and saved Alfira).
Last playthrough I had everyone with me, and this time I was back to the default party size. However, I missed the extra banter and stuff, so I enabled the Party Size mod again, along with the Sit This One Out mod, so in fights it's still just four people.
I'm on console and couldn't find the sit this one out mod, so I enabled an added difficulty one that scales automatically depending on my party size. It works but fights are probably going to get annoyingly long later on.