this post was submitted on 30 Aug 2023
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Guild Wars 2
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I am not sure if I misunderstand your post, but I am still wondering how FSR helps with CPU bound games? Maybe I am misunderstanding the term "cpu bound", is it not the same as cpu being the bottleneck?
Yes it is the same. It helps by generating artificial frames as I said above, can't explain it more clearly to be honest.