this post was submitted on 05 Sep 2026
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You should play Morrowind! We've got:
....and more. This is just what I pulled off the top of my head in 20 minutes of thinking about it. I love this game, it's peak elder scrolls in my opinion and nearly peak early-2000's gaming in general.
It's a little crusty though. I grew up playing it so I can deal, but the modern gamer is going to struggle a bit. I'm going to give you some tips for the most common complaints.
"The combat sucks! I can't hit anything!"
The combat is roll based, like D&D. You wouldn't expect your D&D wizard to competently cleave someone head to asshole with a greatsword, and you shouldn't expect your Nerevarine to do it either with 30 AGI and 40 Long Blade. Chance to hit is determined by Agility score and weapon skill, and damage is determined by strength score and weapon skill. Make your AGI nice and high at character creation and pick a major skill weapon that you like and stick to it. Using gold to gain skill training goes a very long way towards competency in Morrowind and at low skill levels, it's cheap enough to make it a regular part of your shopping. If you find a really cool axe and you only have 5 in your Axe skill, go get some training with it before you try and take it out into real action. Failing any of that, the "Fortify Attack" effect from the Warrior birthsign or the Orc's Berserk power adds directly to your chance to hit. 10 points gives you 10% added on top after your normal to-hit calculations. Doesn't add any damage though.
By mid to late game, with relevant stats and skill levels at 70 or 80+, missing melee strikes in combat will become kind of rare, even without fortify attack boosts.
"The leveling system sucks! You have to optimize everything with meta knowledge!"
Morrowind is a hilariously unbalanced game, you definitely do not need optimal levelups to succeed. If you do want to get optimal level ups, you are going to need to perform some strange cheese using meta knowledge. But as a casual player, just making the skills you want to use your Major/Minor skills and leveling up normally as you gain experience is plenty fine, you'll be totally okay.
One caveat to that though, is that your HP total is dependent on your endurance score, and it is not retroactive. Getting your endurance high, or maxed, early in the game is usually a primary goal for most experienced players so that you get the maximum amount of HP per level up. I do recommend this. However, there are many other ways to get around this if other stats are more important to you, such as max HP boosting potions or enchantments, or just one of many ways of avoiding being hit in the first place (shield spells, flight, concealment or stealth, killing the enemy dead in one shot from 50 meters)
"I don't know where to go!"
Just read, bro. People give you directions to get places. You don't have quest markers but you do have a quest journal that will let you go back and read the exact dialogue of the quest giver whenever you want.
There are a couple of occasions where people will give you bad directions, or the place you're looking for is just hard to locate. For those, UESP exists. I've been playing this game for 20 years and sometimes I still have to look up specifics on some places, the game is that big. I've run this game probably two dozen times and I usually find at least one thing I've never seen before each time.
Sorry if this comes off as creepy but I feel the need to ask due to my own disappointing searches lately: do you mean this in like "100% serious the devs let you sex up a catgirl" kinda way, or just a "we have catgirls, everybody loves catgirls" kinda way?
Also, I'm curious how much Morrowind differs from the ones before and after. Because I remember playing many hours of a friend's Oblivion and ending up souring on the open world enough that I legitimately never want to play Skyrim despite it being the most popular one, and I have Daggerfell and Arena on my GOG account but have never touched, either (I think those may have come free on the account?).
Naw, it's nothing like that, thankfully. Everything I listed there is in the game in some manner or another, but some of them I've taken a hair of creative license with.
For that one in particular, Khajiit are playable cat-people, and many NPCs are also Khajiit.
In a town called Pelagiad, there exists A Khajiiti NPC named Ahnassi. She has a short quest line for a male Nerevarine and is notable for being (as far as I know) the only technically "romanceable" NPC in the game, though it doesn't go into any particular detail.
This quest line does also lead into the "robbing the government" bit though, which is fun.
For new players:
...
This, I think, is the primary thing to remember about Morrowind. This game was intended for you to exploit it. It wants you to break it. It hands you four different ways to become stupendously overpowered within fifteen minutes of game start, it just doesn't tell you in detail about them and lets you find it out. Some of those ways abuse bugs, but many of them are 100% completely intended by the devs. You're intended to be a monstrous god-beast by the end. I'm the fucking Nerevarine, I'm here to chew ass and kick bubblegum and I'm all out of ass.
Agreed, it's manageable, but only if you know it's coming. Every "Restore X Stat" potion is worthless except Restore Strength, and no n'wah worth his skooma is going to walk around without a couple of those. For everything else, there's religion (when you get back to town). But a hefty strength debuff is going to make it real difficult to get back to said town.
For what it's worth, I think the greater bonewalkers doing permanent strength damage is a bug. I think it's also one of the handy toggle tweaks in OpenMW. But since you all learned about them in Dungeoneering 101 today, you know to pack some restore strength potions next time you go crypt diving so you don't have to teleport back home stark naked because your strength score got debuffed to zero and you can no longer lift your clothes.
I bought and installed Morrowind this week, added Tamriel: Rebuilt mod, and have been exploring a bit.
It's growing on me, but very challenging.
Also, people keeping creating expansions with all this weird stuff tenfolded, so the game will never die and you will be condamned to play it few almosta every year