this post was submitted on 19 May 2025
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Pixel Dungeon

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I'm curious what people think of the new obstacles like barrels, cages, etc; that block ranged attacks.

I had a run with the hunter before the adjustment that reduced the spawn rate of barrels and whatnot and even then I didn't really mind the reduced range freedom.

I would surmise that the new barriers may be a net negative to ranged classes. Particularly with multiple challenges; kiting obstacles reduces resources and may result in bringing another mob to the mix, as opposed to simply pelting from afar. But there are also instances where the obstacles are a boon.

One positive that the average player may not realize is the reduced time in finding secret rooms, since those rooms can't be behind all of the new barriers.

I'm thinking the obstacles may also ever so slightly reduce the rate you're encountering mobs since the obstacles will reduce their traversal time between rooms.

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[–] SnakeFangz@lemmy.world 2 points 1 week ago

its absolutely amazing, they are all different, and just add to the level gen