this post was submitted on 14 Jul 2025
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Linux Gaming

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[–] Codilingus@sh.itjust.works 9 points 5 days ago (1 children)
[–] BurgerBaron@piefed.social 14 points 5 days ago (1 children)

We already include fsync, which should be as fast or faster as ntsync. We developed ntsync as a general solution that'd be acceptable in upstream Wine, but there's no urgency in including it in the Deck / SteamOS kernel.

OOTL, what's the hype?

[–] Malix@sopuli.xyz 11 points 5 days ago

AFAIK the hype went overdrive because some performance numbers showed like 200-700 % higher framerates (https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready) - which were apparently comparisons to running games without e/f-sync vs ntsync.

[–] hellmo_luciferrari@lemmy.zip 3 points 5 days ago

I'm not sure if there is a list of games anywhere that perform better with NTSYNC, but the few intested with disabling esync and fsync and enabling ntsync using wine-Wayland with GE-Proton didn't have much difference in performance, confirming that NTSYNC was being used by using Mangohud.

But so far no real difference on a few games I tested: Cyberpunk 2077, Doom: The Dark Ages.