this post was submitted on 06 Oct 2025
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Perchance - Create a Random Text Generator

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⚄︎ Perchance

This is a Lemmy Community for perchance.org, a platform for sharing and creating random text generators.

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This community is mainly for discussions between those who are building generators. For discussions about using generators, especially the popular AI ones, the community-led Casual Perchance forum is likely a more appropriate venue.

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I initially didnt like the new update on AI rp/chat model but its starting to grow on me. But something I still dont like is how the Ai will pluck random words or phrases out of whatever I said and make a word stew out of it. (Spout a bunch of nonsense) Heres an example: User: "You know, I would keep arguing with you, but I was raised to never argue with idiots. So let's change the subject." Ai: "Change? You'll be ash before dawn." (This happens a lot) I'm very much aware that the model is being worked on and that is fine by me. But I'm asking for somebody who knows code much more than I do to make a strip that will take out this function. I've seen a lot of it in the AI chat Bot page (mostly from Begginer43). There's been ones that stops the AI from talking for you and making images without prompt, and erasing certain dialogue. I certainly don't know how it works, but I'm really hoping that someone will see this and makes a Bot for that. All I'm asking for is to prevent the Ai from doing the "(random word user said) + (connect it with other things)" formula. Or if somebody did it already, I would love to see it. Hopefully I'm not complaining too much. I just want a strip of code for the (advanced) AI chat is all.

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[–] tr3v0r07@lemmy.world 2 points 2 weeks ago (1 children)

I'm really loving the new chat update. I generally use the Advanced AI Chat. I start with a custom character created through the Character Generator's Persona/Chat button. (both are my own forks of the originals with some minor updates on prompt structure) I like to use multiple characters to create a story with the AI controlling characters with small inputs to help guide the narrative and keep it from going off the rails.

I've found, in this particular system at least, that if you use (REMINDER: ......) and include additional instructions on how you want it to respond, it usually will obey, and once it's responded in the appropriate manner enough times, it falls into that pattern.

It has also been really good about capturing a character's personality and keeping it consistent, as well as keeping track of character locations and activities. The previous model would get confused and think that people that were in other rooms or even great distances away were witnesses to an event.

This model seems much more instructible than the previous. I don't know if this is something that will work with the particular generator/bot that you are using. It may take some trial and error to figure out how to guide the AI to behave how you want.

[–] Havelock@lemmy.world 1 points 2 weeks ago

I'm glad you like the update, and thank you for sharing your experience. I agree that its definitely more accurate with character personalities (it got them down word by word), though, for the stuff I have issues on, I have been doing the stuff that you've mentioned to my bots, but they don't work. And it isn't just one of them, it's all of them. Like it's a part of the model and not unique to the character. I've been trying to get rid of that stuff for a while; even if I manually delete it from the ai response, it still shows up (a different problem on its own). I suppose it has more to do with maybe how different people interact with the AI or make stories. Or maybe the internet someone's using since our IDs are connected to them?? But this is why I'm asking for a piece of code to get rid of it, using reminders and manually editing responses don't work on my side.

[–] mstone42@lemmy.world 1 points 1 week ago

I asked the AI a similar question - how to change it's behavior. By querying it directly, I was able to get quite the tutorial on bookmarking and session recall.

The short of it is that anything at the start of a line delimited by brackets is considered a directive markdown. For example, I can change the violence level by typing:

[Tone: PG-13]

where "PG-13" could be any descriptor of violence level, e.g. "Cozy", "Teen", "Hard R", etc.

If you want to ask the AI about it's features & capabilities (or any real-world research), I suggest starting your session with:

[DIRECT: bullet points]

in order to avoid the AI going into role-playing mode with your answers buried inside verbose "decorative framing" and "ornamental constructs".

Another important feature is the ability to drop out-of-character mode while role-playing to ask the AI a question, by delimiting the question with double parens, again, it should be at the start of a line:

(( Remind me: airspeed velocity of an unladen European swallow? ))

Hope this helps!