Godot has also been pushing a lot for better VR tools lately. I suspect that is another place where Valve is discretely pulling some strings.
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Wormhole
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Why would they hide it if they were funding and contributing labour.
They did the same with DXVK and FEX. I think it is just their company culture to do the open-source work discretely.
I suppose as a private for-profit company they don't want to signal their intentions.
Yep. Godot and Blender I think
And running it all in KDE Plasma, so my guess is some version of arch
Yup, it's the same OS as steam deck, which is based on Arch.
I’m just hoping Valve is ready to step into the OS scene with their own distro. Microsoft is dropping the ball hard with win11
Imagine if they made SteamOS free. Its not a bad OS, and id love to rid my pc of the bloat of Windows
You dropped this: /s
Imagine if they made SteamOS free.
https://help.steampowered.com/en/faqs/view/65B4-2AA3-5F37-4227
https://store.steampowered.com/steamos/download
id love to rid my pc of the bloat of Windows
You can install and use Linux since ages. SteamOS is just regular Linux but without NVidia drivers.
What are you talking about? It already IS free. Has been, by necessity, for like a decade since the very first release.
So... Arch. It's already free...
It just does that
I wonder why they only give support to Steam in Ubuntu and not Arch at this point
Can you please clarify what you mean by this comment? Isn't SteamOS just a pre-configured Arch build?
I don't understand it either. I'm running it on Fedora w/o problems.
Edit: I mean the steam client. Steam OS is based on Arch.
I'm saying that Steam is not fixing any issues in the client for anything that is not Ubuntu (and SteamOs of course)

That text box is obviously a leftover from the before times. Some pages on Steam's website don't get updated for ages. It's not great but not news either. Only the reality at https://github.com/ValveSoftware/steam-for-linux/issues counts in this case.
The readme in that repo says the same and I was told I wouldn't receive support on Arch in august when I reported a bug. It looks like dev team does track issues in other distros but customer team does not give support.
They put less resources in other environments, but more than none
The steam client is only officially supported on Ubuntu and only using KDE, Gnome or Unity. So Valve's support team won't check issues on any other Linux setup.
The steam client is only officially supported on Ubuntu and only using KDE, Gnome or Unity.
No. They offer a .deb package but repackaging and redistribution is allowed.
Valve’s support team won’t check issues on any other Linux setup.
That's false. I guess you never actually reported a bug on their Github page. Here is a random bug report from Steam on Fedora installed from RPMFusion with a Valve developer asking for details instead of closing the issue for being unsupported: https://github.com/ValveSoftware/steam-for-linux/issues/12422
Steam web and the readme in the repo says Ubuntu is a requirement, so they are not being very clear on what they do give support to. I know they allow redistributing the client, but that is a different thing.
Godot is certainly the easiest and simplest to install in terms of full engine and game dev IDE.
Whether they wanted to showcase or deliberately chose it for how it looks or not, I think the simple install onto a presentation desk/PC/Steam Machine may have been a reason as well.
They're very much focused on gaming, which makes sense it's Valve, but essentially it's just a PC so it can run anything that you would be able to run on Windows or normal Linux, also apparently it can also run Android apps.
Oh wow! I missed that! So cool!
I've been waiting for it.