Again for anybody working on their own games or who does software. Avoid this like the plague.
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Again for anybody working on their own games or who does software. Avoid this like the plague.
Learning from the code and reusing the same code are two different things. It's not every day you get to see how the pros do it.
~~On a completely different subject, I'm curious about your username, could you elaborate on it?~~
Edit: I scrolled down. What is Stormlight?
Edit2: I scrolled down even more. [This says it the best].(https://lemmy.world/comment/6232601)
Cease and desists go brrrrrr
Maybe we can finally end all the hopes for that UFO thing. The people who spent years on it deserve closure, even if it was just hints towards a cancelled DLC
"UFO thing"?
Lots of easter eggs involving aliens + UFOs over the decade.
It's all part of a probe to gauge sympathy for an Alien race orbiting an unstable star system, hoping to relocate to Earth and build an army of sympathisers.
GTA:Alpha Centari!
Sorry for late response, one of the other commenters got it but if you didn’t look it up after you probably don’t know the scale of the search. There are a ton of Easter eggs and a few UFOs hanging around in the game, leading many to think there is a large scale mystery that can be solved. Also hard to describe the Easter eggs— there was a mural on a mountain, an ingame serial killer, a ghost and her daughter, a cult, ingame rumors of UFOs, an alien frozen in ice, three UFOs hovering and one crashed, and a lot more that I probably can’t remember.
So for years people scoured through the game and decompiled code hoping to find it. The search is actually vaguely still ongoing apparently, even after the leak since it takes time to parse through.
While there is still stuff undiscovered, it’s most likely that this was part of the cancelled single player DLCs. Which does suck because it was a genuinely interesting idea and it would’ve been cool if R* had managed to hide a real massive subplot in the game.
Not the best summary cause it’s been a while and I was never that invested, but it was pretty interesting in the first few years.
Fuck that I want to see where the jetpack has been all this time
Now that the source code is "out there" it may be possible in the future for better mod support, fingers crossed.
"You have been banned from Rockstar Social Club."
But seriously, fuck their jank-ass forced integration.
Could be modded to work around their shit app
Wait, all mods have to go through that app? That's total shite. Is there any way to launch it completely offline or would someone just have to pirate it?
Banned from their social club and all local saves wiped for good measure.
Are there any links floating around to download said code? The various tweets/articles seem to suggest it leaked in one Discord server, and nobody's providing a link to that Discord nor a mirror of the code.
Trying to compile well-documented github projects is a crap shoot half the time. iirc no one figured out how to compile even the Windows XP source code when it got leaked and it's long gone/no longer obtainable so no one can try. The chances of anything coming out of this that the average person will see are almost complete zero.
My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people's full-time job, so it's no surprise a bunch of amateurs with no docs couldn't do it.
Does this mean we're not going to see community enhanced version of GTAV? I thought the game was disappointing when compared to GTA:SA. The world feels empty and the campaign is too short.
So... link?
It says in the Twitter thread that the source code was shared on a discord server for Xbox modding.
Haven't seen a rick roll in a while. Someone else click on it first. Lol
Lmao, it's a Rick roll on archive.org!
Lmao, it’s a Rick roll
TY for taking the bullet.
🫡
Called it. 🤣
OpenGTA5 would be so cool. To bad Rockstar is Rockstar.
And FiveM is already property of Rockstar.
Does this mean the hackers and cheaters will only get worse from here?
Unlikely, unless the source code for the anti-cheat system and the server have been leaked as well.
The source code for just the game isn't really going to help cheaters. Cheat makers typically don't care about the code, they'd look at either altering the game files, and/or the memory space where the game variables are stored. Having access to the source doesn't really help with that (well it may help them understand the compiled binaries a bit better, assuming they don't know them inside-out already - we're talking about a 10 year old game here).
But it may help modders for making mods and stuff. These mods may or may not be detected by the anti-cheat system though.
If Rockstar coded the game properly, the server won't allow the client to connect if any of the files have been modified, or if the anti-cheat system is spooked/borked. So assuming that's the case, any mods that may come out of this would be for offline gaming.
TL;DR: There's nothing the worry about, online gaming (against randoms) will continue to suck as usual, best to stick to offline play or playing with/against a trusted friend circle.
Wow. I used to use a sector editor on floppy disks to cheat on games way back in the eighties by looking for player stats and abilities and whatnot. I had no idea that modern day cheating would be so similar to the rudimentary stuff I was doing nearly forty years ago.
Well, software is software after all :P
It all becomes 1s and 0s at the end of the day lol
Yeah, computers have a lot more bells and whistles now, but the basics of how the system and the OS work haven't really changed that much, until you get out of native apps and into Electron and stuff. It's honestly remarkable how similar they are. Microsoft has a bunch of documentation about weird and quirky behavior they keep available for backwards compatibility, and most modern software developers take them up on that offer.
The core ideas remained the same, only difference is that they've got more roadblocks now which makes it considerably tricker (security measures in the OS + anti-cheat + encryption/DRM + server-side checks etc).
But modern day cheating goes beyond memory editing, for instance there are things like aimbots which can work at the GPU/driver level, or input automation/macros which work completely ouside of the game so normal anticheat measures may not prevent it.
I agree. Most points of entry are usually via injection, and you need to maneuver around the anti-cheat defense. Once the game code isn't in parity with the server, it's also likely to be rejected; this leak is likely older anyway, so probably a non-issue since it's not feature complete at this point.
It may help identify new points of entry for injection, but that'll likely get patched once exploited.
If support has been discontinued for GTA 5 and it no longer receives any updates then yes that's likely.
edit: depending on what is actually included in the "full source code", of course.
yes
But does it compile?
Grand Theft Video (Game)
Here come the unbreakable cheats I guess.
This is (one reason) why anti-cheat should be server-side.