DahGangalang
I thought the point of metric was to have scalable numbers.
Why are they presenting this as millions of Kilowatts instead of Gigawatts?
Prolly just a water drop.
I'm also on board with this.
Yeah, it was looking at the other reply that I realized that Trump doesn't have "old people hands" with all the spots and whatnot you posted about.
Which is crazy to me, esp considering my very healthy and diet conscious in-laws are starting to get that, and they're about 25 years younger than Trump. He's def working hard to keep the skin discoloration away.
I missed the part where his hands were bruised from shaking hands.
Can someone link me to that?
I don't think I know the guy on the right. Can I ask for an explainer on who he is and what he did?
Sounds like a good resource, but I guess what I meant was a setting to run a game in (e.g. a campaign set in the Inner Sea or Sword Coast) with enemies and grabbags of challenges with balanced NPCs for side interactions and such.
I've always been allergic to spell casters (the strategy behind the best use of spell slots just never clicked for me - which is extra painful because it seems like if should be simple, but I consistently manage to botch it), going back to when i picked this all up in the 3.0e days.
I think that's caused me to not really engage with the spell casting side of spell casters in PF2e. I remember in 3.5, we banned Mystics because spontaneous divine spell casting was broken, so maybe I just need to run one to see if work.
Hmmm, okay. So I have a personal affinity for Swashbucklers. Compared to a proper fighter, they don't lay down much damage, but they can move, and then when you get where you need to be, you can lay down pain in other ways (love a good tumble through + trip).
I remember immediately seeing the value in all that when it was first released, even though my party said that it felt way to convoluted. I think I'm just in the other side of that kind of conversation here.
Wait, your party works together??
Wish mine did that.
I was curious about this some years back.
Are there any published materials on how to run a game in a GURPS system?
Is there actually a way to do mapping (like google maps) with Vim? Or am I reading too much into the meme?