Khrux

joined 2 years ago
[–] Khrux@ttrpg.network 1 points 21 hours ago (1 children)

Coronation chickpea is fine as it's royally forbidden.

[–] Khrux@ttrpg.network 1 points 1 day ago (3 children)

I forgot it was commemorative, let's ban coronation chickpea and coronation chicken.

[–] Khrux@ttrpg.network 7 points 1 day ago

Yeah, he looked like he did on the left through the entire 2010s without changing appearance much, from Narnia 3 to Midsommar. This is absolutely styling above just growing up.

[–] Khrux@ttrpg.network 23 points 3 days ago (1 children)

Without arguing politics, the world is sliding very quickly towards facism and being on guard against it is incredibly important. I'm not buying a laptop and putting money in the pockets of someone who may then donate to or fund facism. None of that applies to a developer of a free open source software whose political ideal world is not rapidly approaching.

[–] Khrux@ttrpg.network 28 points 1 week ago (5 children)

Also worth adding it sadly doesn't really exist anymore, the iconic look here is gone, although game mechanics still begin getting weird.

Also although people have teleported to it, Minecraft is so big that I assumed nobody would ever reach it in survival. I'm not surprised it took 14 years.

[–] Khrux@ttrpg.network 2 points 1 week ago

He was actually just there in the water for the reference images, and got left in by mistake.

[–] Khrux@ttrpg.network 8 points 1 week ago (1 children)

Funnily enough, when I do ask an LLM to rephrase anything I write, it changes any sentence with a semicolon to one with an em dash. I've probably always overused the semicolon because of its availability on a keyboard, but it appears a lot in my normal work.

Now I trust the semicolon, it's an identifier of me.

[–] Khrux@ttrpg.network 1 points 2 weeks ago (1 children)

I'm in the UK too and the gradual shift to WhatsApp has been a relief considering it used to be WhatsApp, Snapchat, messenger, Instagram, iMessage and twitter about ten years ago, not that anyone did all of them.

It's a shame it's meta but it's so nice that it's not a huge pile of useless features, just a few.

[–] Khrux@ttrpg.network 5 points 2 weeks ago (9 children)

I don't even understand the purpose. Who the hell cares what colour your texts are?

[–] Khrux@ttrpg.network 7 points 1 month ago

I've never made the link between that and gender before (linguistically), it seems obvious in hindsight.

[–] Khrux@ttrpg.network 1 points 1 month ago

Blurry photos is fine to make an stylistic choice. The 2019 movie The Lighthouse stylistically looked like a 1920s film, before modern music intentionally used bitcrushing, it used vinyl cracks, boomer shooters made in this decade intentionally look like 1990s Doom clones.

When a medium's shortcoming is patched by technology, it ultimately becomes an artifact of the era where it was accidental. Once a few years have passed, it becomes more synonymous with the era than the mistake.

It's not necessarily nostalgia, Gen Alpha and the younger half of Gen Z never grew up without smartphones, so they don't miss the era of poor film photography. Although every generation does this simulation of forgotten mistakes, it's particularly poignant now, where the high quality, perfectly lit, professional feeling photos convey something artificial, i.e. smartphone software emulating camera hardware, faces tuned with filters or outright AI generated content. Even if it's false imperfection, the alternative is false perfection.

Art using deliberate imperfections that were unavoidable in the past is romanticising something perceived as before commercialism, and that's admirable.

[–] Khrux@ttrpg.network 3 points 1 month ago

I agree. Provided you aren't betraying your own values in the work you do, there's no shame in not taking pride in how you sell your labour. Be are not defined by our jobs.

 

This is for D&D 5e.

I'm currently making a reoccurring antagonist NPC that is a master thief. It's CR 6 and I want it to be capable of making three attacks per round like multiattack but also have their thief subclass's enhanced cunning action with fast hands.

This would normally mean they'd get 3 attacks and a varying options for bonus actions, however I'd want them to be able to trade up to three if these attacks to have more uses of cunning action (this would of course stack the ability to dash 4 times per round but I'd just not do that while running the monster). They also have a special once per day ability that I'd want them to be able to swap a single attack for.

It got me thinking, instead of trying to make an unwieldy combination of multiattack, a special action and cunning action, could I just give them three actions?

The simple way this NPC works that I want them to pick 3 options from:

  • Dagger
  • Crossbow
  • Special action
  • Dash
  • Disengage
  • Hide
  • Make an ability check
  • Use an object
  • Use a set of tools

At this point, what do I actually lose from letting them take 3 actions? They aren't a Spellcaster so I'm not worried about them throwing out three fireballs or the like.

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