MouseKeyboard

joined 2 years ago
[–] MouseKeyboard@ttrpg.network 22 points 4 days ago* (last edited 4 days ago) (2 children)

You say that, but IIRC there are official DnD statements that gods do not have statblocks because they are too powerful for mortals to even try to fight. They renamed the Tiamat statblock to Aspect of Tiamat for precisely this reason.

[–] MouseKeyboard@ttrpg.network 35 points 1 week ago (1 children)

Billy clearly needs the exp then.

[–] MouseKeyboard@ttrpg.network 10 points 2 weeks ago (1 children)

The heating elements of a toaster don't touch the bread, it's more of a paladin waffle iron.

[–] MouseKeyboard@ttrpg.network 1 points 2 weeks ago

Most countries have varying sizes and tactile features to distinguish denominations.

[–] MouseKeyboard@ttrpg.network 7 points 3 weeks ago (1 children)

Who's the artist?

[–] MouseKeyboard@ttrpg.network 7 points 3 weeks ago

And they failed because they didn't have the paladin by their side

[–] MouseKeyboard@ttrpg.network 6 points 3 weeks ago (2 children)

You've got to give more details on this.

[–] MouseKeyboard@ttrpg.network 78 points 4 weeks ago (3 children)
[–] MouseKeyboard@ttrpg.network 2 points 4 weeks ago* (last edited 4 weeks ago)
[–] MouseKeyboard@ttrpg.network 2 points 1 month ago (2 children)

What's the template from?

[–] MouseKeyboard@ttrpg.network 9 points 1 month ago (1 children)

Also, the reason it’s “as effective as power word kill on common folk” is because common folk are weak and meant to weak. They’re not heroes.

Fly swats are overpowered because they're as effective as a machine gun at killing flies.

 
 
 
 

With spells trivialising many challenges, what non-combat encounters work well in tier 3-4?

 
 

When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?

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