Redecco

joined 2 years ago
[–] Redecco@lemmy.world 4 points 3 months ago

0°C - water go hard 100°C - water make funny bubbles

[–] Redecco@lemmy.world 3 points 3 months ago

Maybe the side view of a saddle? It feels familiar but not sure.

[–] Redecco@lemmy.world 11 points 7 months ago (1 children)

You are THE user

[–] Redecco@lemmy.world 9 points 8 months ago (4 children)

Tesseract looks nice!

[–] Redecco@lemmy.world 2 points 9 months ago

I'll do it for you, Bernie.

[–] Redecco@lemmy.world 8 points 1 year ago

English blue, math red, science green

[–] Redecco@lemmy.world 1 points 1 year ago

Don't forget tomorrow!

[–] Redecco@lemmy.world 3 points 1 year ago (1 children)

I feel like I heard that stuff during the 2020 primaries as well, but the spotlight has definitely shifted back on her so we'll be hearing all sorts of things.

[–] Redecco@lemmy.world 3 points 2 years ago (1 children)

If you have ADHD WFH could be a lot more challenging. Without external structure or factors aid track of time it makes it super tough to work isolated like that.

[–] Redecco@lemmy.world 6 points 2 years ago

Anything to make the sequel series more consistent would be better than what we got. Trilogy has gotta be 3 parts to a story, not 3 separate visions 🥲

[–] Redecco@lemmy.world 1 points 2 years ago

Why is this downvoted, this is great!

[–] Redecco@lemmy.world 3 points 2 years ago

Obligatory Weeeeoooweeeeoooweeee

 

Hey all, I'm sure there's a sentiment that some of the smaller communities reddit had will take time to repopulate and gather traffic in the Fediverse. I was curious if Games still served as a melting pot for game talk, and I wanted to chat a bit here to see if I can reignite some discussion about MMO content.

Exploring this new little bubble of internet has me wondering how people feel about how online games have developed over time. Early 2000's MMOs definitely had a special feeling to them, with lots of interaction between players, more obtuse(and grindy) challenges to overcome, but definitely a feeling of reward for figuring these things out or brute forcing your way through.

I'm wondering if eventually the social dynamic of MMOs will be reexplored. Parts of the game like leveling are definitely designed to be less impactful in the scope of overall gameplay, and cooperating between players is mainly focused on teamwork in the final endgame instances. I remember playing MapleStory, games like FFXI, etc where party questing during the leveling processes were huge and added a unique feeling to the social atmosphere and accomplishment at earlier levels.

If you have any thoughts about games you think still hit cooperative notes well, what you miss or don't miss about older design vs newer ones, or just have any anecdotes in general I'd love to hear it!

 

Curious to know, I'd heard "lemming" used in a semi derogatory way, since "a person who unthinkingly joins a mass movement, especially a headlong rush to destruction" is the dictionary definition. It seems to be the first thing to come to mind as to what you'd call a Lemmy user.

This platform certainly is embodying a mass movement to get off of reddit, and I'm definitely all for it! But I can't help but feel this could be one of those baby names that sounded cute and catchy but could be bullied later into life. What are your thoughts?

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