"If we just make them files in /dev, we can have more than 26 drives"
-- Linus, probably
(Yes, I know it's from Unix. It's a joke.)
"If we just make them files in /dev, we can have more than 26 drives"
-- Linus, probably
(Yes, I know it's from Unix. It's a joke.)
The absolute insanity of Commodore disk commands (especially without a fast loader cart) just boggles my mind. These were accepted by a whole-ass company. A very successful one, no less.
One is rotation, but the other is revolution.
Rotation: circular motion of a body about its own axis.
Revolution: motion of an object moving around another object.
This is the world she helped (a lot) to create. More empathy would have probably made that impossible.
I hope she enjoys the fruits of her labors.
I think you mean storage. Memory is, at the moment, oddly expensive.
This. The problem is Windows can't read ext4 or Btrfs, and though Linux can handle NTFS, it isn't great.
When I was first switching to Linux a few years ago, I did have a shared library using NTFS. It mostly just worked, but the occasional game would refuse to start, and I had no issues once I was no longer using NTFS.
Goodbye, Farewell and Amen (the last episode) holds up well as some of the best TV ever made. They really ended on a high note unlike so many more modern series.
Yep, that $2 sensor is really driving up costs.
On the one hand, I don't give a fuck about anti-cheat, because games using the kernel-level version tend to be giant multiplayer cesspools of little value.
On the other hand, I want Windows to lose the war.
I hope Valve can find the balance between these two extremes.
Doh, I'm an idiot
Same! It was the last time that a single person could really control all aspects of the machine.
I guess one could claim it was protected memory on the 386 that really killed the fun.