demesisx

joined 2 years ago
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[–] demesisx 6 points 4 months ago

Why would you use this instead of Matrix FFS? Closed source and centralized.

[–] demesisx 5 points 4 months ago (1 children)

I’d argue that FPTP is the real barrier. It makes it a FACT that we can only have two parties.

[–] demesisx 10 points 4 months ago

investors are now pegging the social media platform’s value at $44 billion, the same amount Elon Musk purchased the site for in 2022, citing the value social that media platforms are now understood to hold in swaying elections, making corruption legal, and bringing the US to the brink of outright fascism.

[–] demesisx 5 points 4 months ago (2 children)

Your history is glorious. Thanks for routinely being the only person making actual sense in the comment section. ✊🏽

[–] demesisx 5 points 4 months ago
[–] demesisx 12 points 4 months ago* (last edited 4 months ago)

Joy Ann Reid is considered progressive? 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

The news media is lurching FAR to the right and people are REALLLLLLL quiet about it.

Joy Ann Reid was one of the most vocal opponents of Bernie Sanders in 2016. She is the equivalent of JOE LIEBERMAN for news pundits.

[–] demesisx 11 points 4 months ago

I used to keep a list of repos to pull onto my NAS in case they someday went closed source. I use “mr” for it. It worked great. I had it on a systemd timer.

https://myrepos.branchable.com/

[–] demesisx 3 points 4 months ago
[–] demesisx 20 points 4 months ago (8 children)

Can confirm.

 

Join Charles Hoskinson in this insightful keynote from the Tech for Impact conference in Japan, where he explores the transformative potential of blockchain technology in reshaping our economic, political, and social systems.

Charles challenges us to rethink the world we live in and explore how cryptocurrencies can realign incentives. He also emphasizes the critical need for governance in leveraging these technologies responsibly, ensuring they serve future generations.

 

This presentation was recorded at YOW! 2016. #GOTOcon #YOW https://yowcon.com

Rob Howard - Software Engineer at Ambiata ‪@damncabbage‬

RESOURCES https://x.com/damncabbage https://chaos.social/@buzzyrobin https://github.com/damncabbage / buzzyrobin
https://rhoward.id.au

Links http://robhoward.id.au/talks/2016/04/... https://github.com/damncabbage/ylj16-... https://github.com/damncabbage/puresc... https://www.purescript.org

ABSTRACT This talk and workshop/jam will introduce you to PureScript, a strongly-typed, Haskell-inspired programming language that compiles to JavaScript. These sessions will focus on building a small game in incremental steps, from simple functions to a web-based app, giving you a chance to try out features and libraries along the way. You should leave the session with a grasp of PureScript fundamentals, and a self-sufficiency to tackle your own projects and experiments.

RECOMMENDED BOOKS Phil Freeman • PureScript by Example • https://leanpub.com/purescript Christopher Allen & Julie Moronuki • Haskell Programming • https://lorepub.com/product/haskellbook Edsger W. Dijkstra • A Discipline of Programming • https://amzn.to/3JlwHV6 Rebecca Skinner • Effective Haskell • https://amzn.to/3SxTpwY Uberto Barbini • From Objects to Functions • https://amzn.to/4cMDOmH

 

I stumbled onto this episode after fantasizing about just such a technology where we could take all of the positives of the Beam and bring them to the amazing OCamL compiler. This guy Leandro is incredibly clever and articulate. I loved his use of the word “free range” to describe a technology later in this podcast. A super interesting episode!

Leandro reminds me of myself (though I’m obviously not quite as bright), getting interested in bleeding edge, space age languages like Idris then dialing back the type astronautiness to more breathable air to achieve things in the real world with languages like OCamL. Enjoy! Hopefully some of you smart people can help push #RIOT forward. It seems like a great idea without peer in the tech world.

 

cross-posted from: https://lemmy.world/post/20776659

A quick, naive AI generated Purescript translation (quickly generated that probably doesn’t work but will help get me started later)


module Main where

import Prelude
import Effect (Effect)
import Effect.Aff (launchAff_)
import Effect.Aff.Timer (setInterval)
import Effect.DOM (window)
import Web.HTML (document)
import Web.HTML.Document (getElementById)
import Web.HTML.Element (Element, toElement)
import Web.HTML.HTMLCanvasElement (getContext2D, getCanvasElementById)
import Web.HTML.Canvas.Image (newImage, getWidth, getHeight, setSrc)
import Web.HTML.Canvas.CanvasRenderingContext2D (CanvasRenderingContext2D, drawImage)
import Web.HTML.Types (CanvasElement, Image)
import Web.DOM.Node.Types (Node)

foreign import requestAnimationFrame :: (Effect Unit -> Effect Unit) -> Effect Unit

-- Loads the image and begins the animation
startAnimation :: Effect Unit
startAnimation = do
  img <- newImage
  setSrc img "example1.jpg"
  canvas <- getCanvasElementById "myCanvas"
  context <- getContext2D canvas

  -- We defer animation start until the image is loaded
  imgOnLoad img (beginAnimation context img)

-- Sets the image `onload` handler, safely deferring canvas drawing until the image is ready
imgOnLoad :: Image -> Effect Unit -> Effect Unit
imgOnLoad img action = do
  foreignOnload img action

foreign import foreignOnload :: Image -> Effect Unit -> Effect Unit

-- Initializes the animation loop
beginAnimation :: CanvasRenderingContext2D -> Image -> Effect Unit
beginAnimation context img = do
  imageWidth <- getWidth img
  imageHeight <- getHeight img
  let row = imageHeight
  requestAnimationFrame (animate context img row imageWidth imageHeight)

-- Animates drawing row by row
animate :: CanvasRenderingContext2D -> Image -> Int -> Int -> Int -> Effect Unit
animate context img row imageWidth imageHeight = do
  drawImage context img 0 row imageWidth 1 0 0 imageWidth row
  let nextRow = if row > 0 then row - 1 else imageHeight
  requestAnimationFrame (animate context img nextRow imageWidth imageHeight)

main :: Effect Unit
main = do
  startAnimation

 
 

cross-posted from: https://beehaw.org/post/16413694

Appropriate levels of physical activity, sedentary behaviour and sleep (collectively termed movement behaviours) are essential for the healthy growth and development of preschool-aged children.

This was the impetus for creating the Canadian 24-Hour Movement Guidelines for the Early Years (birth to four years). Likewise, this is why the World Health Organization adopted the Canadian guidelines when creating the global guidelines on physical activity, sedentary behaviour and sleep for children under five years of age.

Considering the extensive benefits of movement behaviours, it is very alarming that a recent study found that only 14 per cent of preschoolers around the world are meeting movement behaviour guideline recommendations.

 

cross-posted from: https://beehaw.org/post/16402193

2024-10-05 by GIMP Team

This is a short development update on our progress towards the first release candidate for GIMP 3.0. We recently reached the string freeze milestone. What this means is that there will be no more changes in user-facing text (like GUI labels and messages) so that translators can work on the final translations for the 3.0 release.

 

King Gizzard & the Lizard Wizard - Polygondwanaland (Full Album) @kinggizzard @flightlessrecords @desertmossrecords https://kinggizzard.bandcamp.com/albu...

00:00 - Crumbling Castle 10:46 - Polygondwanaland 14:16 - The Castle In The Air 17:00 - Deserted Dunes Welcome Weary Feet 20:38 - Inner Cell 24:35 - Loyalty 28:13 - Horology 31:06 - Tetrachromacy 34:36 - Searching... 37:40 - The Fourth Colour

Purchase: https://opensea.io/collection/kgatlwp...


King Gizzard & the Lizard Wizard are an Australian rock band formed in 2010 in Melbourne, Victoria. The band consists of Stu Mackenzie (vocals, guitar, bass, keyboards, flute), Ambrose Kenny-Smith (vocals, harmonica, keyboards), Cook Craig (guitar, bass, keyboards, vocals), Joey Walker (guitar, bass, keyboards, vocals), Lucas Harwood (bass, keyboards), and Michael "Cavs" Cavanagh (drums, percussion). They are known for exploring multiple genres, staging energetic live shows and building a prolific discography, having released sixteen studio albums, two EPs, two compilations and seven live albums.

Michael Cavanagh – drums (tracks 1-10), percussion (tracks 1, 2, 3, 8, 10), glass marimba (track 1)

Cook Craig – electric guitar (tracks 1, 8, 10), synthesizers (tracks 9, 10)

Ambrose Kenny-Smith – harmonica (tracks 1, 3, 8, 10), vocals (tracks 8, 10)

Stu Mackenzie – vocals (all tracks), electric guitar (tracks 1, 2, 4, 7, 8, 10), bass guitar (tracks 1, 3-7, 9), acoustic guitar (tracks 2, 4, 8-10), synthesizers (all tracks), flute (tracks 1-3, 5-8), glass marimba (track 1), mellotron (tracks 2, 4), percussion (track 9)

Eric Moore – management (all tracks)

Lucas Skinner – bass guitar (track 10), synthesizer (track 7)

Joey Walker – electric guitar (tracks 1, 3, 5-7, 10), acoustic guitar (tracks 3, 5), bass guitar (tracks 1, 2, 4, 8), synthesizers (tracks 5-7, 9, 10), vocals (tracks 1-8, 10), percussion (tracks 1-3, 5, 7, 8, 10)

Additional musicians- Leah Senior – spoken word (track 3) #kinggizzardandthelizardwizard #flightlessrecords #recordlabel

 
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