erytau

joined 9 months ago
[–] erytau@programming.dev 1 points 6 days ago

I belive in newer versions they have switched to JS and C#

[–] erytau@programming.dev 5 points 1 month ago (1 children)

The official ones ("your first 2D game" and "your first 3D game") are quite good and to the point - they are already linked in the thread. GDQuest is also nice, I remember them having this whole in-depth interactive course.

Usually tutorials are in GDScript, so I'd go with that. Plus, according to a recent poll, about 80% of Godot users actually use GDScript over C#.

[–] erytau@programming.dev 1 points 3 months ago

It's all right. If you collect enough upgrades it becomes fun! I managed to complete levels 1 and 2, failed at level 3. I'd say the most fun for me was trying to collect all the upgrades at once to watch the screen light up with bullets.

Needs more player feedback: did I just hit that asteroid or did I miss? No idea.

The controls are a bit sluggish.

The color palette could be better.

Overall, good job!

[–] erytau@programming.dev 17 points 4 months ago

PyCharm was quite nice back when I was using it. Glad to see them supporting Godot.

 

Some of them quite large!

30
Birbs (infosec.pub)
submitted 4 months ago* (last edited 4 months ago) by erytau@programming.dev to c/pixelart@retrolemmy.com
 

Some of them quite large!

I have BSKY and Mastodon where I post pixel art and gamedev.

[–] erytau@programming.dev 4 points 4 months ago* (last edited 4 months ago) (1 children)

You can simplify your rng by using global randomize(). Then you won't have to remember to create a new random generator, and you can generate random stuff with randi_range() instead of rng.randi_range(). That is, if you don't need several differently-seeded random generators.

Couldn't read through the whole code because of messed up formatting.

[–] erytau@programming.dev 7 points 4 months ago* (last edited 4 months ago) (2 children)

Count the fingers in your head or out loud. They may have the wrong number of fingers, the number may change while you try to count them, the fingers can be deformed and keep on changing when you look at them.

Ah shit, my suspicion was correct - I'm an AI, and a bad one at that. Now I know why the world around me doesn't feel real.

[–] erytau@programming.dev 8 points 5 months ago (4 children)

Programming.dev is exactly on point. Nice

[–] erytau@programming.dev 7 points 5 months ago

I wish I didn't slack off on math. Now that I'm doing gamedev I've had to re-learn a lot of it.

Same goes for English, actually. Not my native language

 
[–] erytau@programming.dev 2 points 5 months ago

In a 300-meter radius I have two large stores that I visit often, one super large 1 km away, and lots of small ones. Plus there are plenty of fast-food places all around. If I'm cooking something and realize I don't have an ingredient it takes like 7 minutes on foot to get it and be back in my kitchen. So I have never felt the need to have a car.

[–] erytau@programming.dev 8 points 5 months ago

That's cool, that's cool. I bet with some kind of neural link we'll be able to bump that up to 200%

[–] erytau@programming.dev 17 points 5 months ago* (last edited 5 months ago)

Gnome-Software and GDebi can do exactly that for you. Download a deb, right click "open with X", and they'll install it for you using GUI. You can even change file associations so debs are opened by gdebi/gnome-software by simple double-clicking.

 

More colors:

71
Medieval Fantasy (infosec.pub)
submitted 6 months ago* (last edited 6 months ago) by erytau@programming.dev to c/pixelart@retrolemmy.com
 

With extra colors:

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