iAmTheTot

joined 11 months ago
[–] iAmTheTot@sh.itjust.works 6 points 11 hours ago (3 children)

Did anyone use it?

[–] iAmTheTot@sh.itjust.works 4 points 17 hours ago

I'm definitely annoyed at the optics of it if nothing else, but for now I am cautiously optimistic that they know what they are doing and that this is a carefully calculated discussion.

[–] iAmTheTot@sh.itjust.works 13 points 19 hours ago (1 children)

I'm in favour of banning government members from trading stocks, but it didn't exactly take an insider to predict that the tariffs would bring the market down.

[–] iAmTheTot@sh.itjust.works 8 points 1 day ago (4 children)

I would not describe the combat as having anything in common with Dark Souls.

[–] iAmTheTot@sh.itjust.works 2 points 2 days ago

Disappointed in AMD releasing an 8 GB model. In general, this bullshit is releasing a model number with two different memory configs needs to stop. Call it something else.

Hopefully, at the very least, AMD provides both versions to reviewers.

[–] iAmTheTot@sh.itjust.works 3 points 2 days ago (1 children)

I just downloaded it without issue on google play.

[–] iAmTheTot@sh.itjust.works 2 points 2 days ago (4 children)

Is Asterix™ a brand name?

[–] iAmTheTot@sh.itjust.works 4 points 2 days ago

Starting Red Seas Under Red Skies today. Really enjoyed the first book and I'm looking for more Blades in the Dark inspiration.

[–] iAmTheTot@sh.itjust.works 23 points 2 days ago

I wouldn't advise using those services, myself. Lots of sketchy stuff. Legit copies of digital games go on sale often enough.

[–] iAmTheTot@sh.itjust.works 35 points 2 days ago

But muh states' rights!

[–] iAmTheTot@sh.itjust.works 16 points 2 days ago

There's no need to be hyperbolic. I'm happy with my decision to de-Windows as much as I can (which still isn't 100%, btw) but this assertion is just ridiculous.

[–] iAmTheTot@sh.itjust.works 6 points 3 days ago

Still too low tbh. No one should get a second until everyone's got their first.

 

Hey all. I'm hosting a Docmost server for myself and some friends. Now, before everyone shouts "VPN!" at me, I specifically want help with this problem. Think of it as a learning experience.

The problem I have is that the Docmost server is accessible over internet and everyone can log on and use it, it's working fine. But when I try to access over LAN, it won't let me log in and I am 99% sure it's related to SSL certs over LAN from what I've read.

Here's the point I've gotten to with my own reading on this and I'm just stumped now:

I've got an UNRAID server hosted at 192.186.1.80 - on this server, there's a number of services running in docker containers. One of these services is Nginx Proxy Manager and it handles all my reverse proxying. This is all working correctly.

I could not for the life of me get Docmost working as a docker container on UNRAID, so instead I spun up a VM and installed it on there. That's hosted at 192.168.1.85 and NPM points to it when you try to access from docmost.example.com - that's all dandy.

Then, I installed Adguard Home in a docker container on my UNRAID server. I pointed my router at Adguard as a DNS server, and it seems to me that it's working fine. Internet's not broken and Adguard Home is reporting queries and blocks and all that good stuff. So that's all still working as it should, as far as I'm aware.

So, in Adguard Home I make a DNS Rewrite entry. I tell it to point docmost.example.com to 192.168.1.80, where NPM should be listening for traffic and reverse proxy me to the Docmost server... at least I thought that's what should happen, but actually nothing happens. I get a connection timed out error.

I'm still pretty new to a lot of this stuff and have tried to figure out a lot of things on my own, but at this point I feel stuck. Does anyone have advice or tips on how I can get this domain to resolve locally with certs?

I can provide more info if needed.

Cheers all!

Edited 19 April 2025 to add: Thanks for all the tips and suggestions everyone. I'm not 100% sure I fully wrap my head around what was going on here, but I did end up getting something working. I am going to continue looking into alternative solutions if only for educational purposes.

For anyone in future land who stumbles on this looking for help with a similar issue...

I'm not 100% sure what did end up fixing the issue, but I'll remark on some things I did here. Check my comments in threads below to see troubleshooting steps and advice from others.

This bit is specific to Docmost itself, but I ended up switching the APP_URL variable from https to http. This change allowed me to login to Docmost over LAN using the IP:Port of the service itself, though my browser was of course warning me that the connection was not secure.

It may be just because I restarted my PC between tries, but upon trying it again tonight, the domain resolved when I entered it into my browser... but the issue now was that it was just going to the UNRAID login page rather than getting proxied by Nginx (which as a reminder, runs in a container on UNRAID system).

So I decided to spin up a different Nginx Proxy Manager container running in a VM on a different local IP, and pointed my Adguard Home DNS rewrite entry to that IP instead of the UNRAID system. Once I configured the NPM at that IP to proxy the address to Docmost's IP:Port, voila! It worked! My friends were able to access Docmost at docmost.example.com and I was also able to access it at the same URL on my local network, and we were using the service simultaneously without issue.

 

cross-posted from: https://sh.itjust.works/post/27366526

I know that remakes and remasters are contentious, but let's pretend whatever game in question you're thinking of is handled with the utmost care by your favourite devs and they absolutely nail it.

Mine would be Shadow of Memories (called Shadow of Destiny in North America). It's legitimately one of my favourite games of all time but it kinda flew under the radar and I haven't met many people who know of it let alone played it. Seeing it get modern graphics, maybe some expanded mechanics, would be soooo cool.

 

I know that remakes and remasters are contentious, but let's pretend whatever game in question you're thinking of is handled with the utmost care by your favourite devs and they absolutely nail it.

Mine would be Shadow of Memories (called Shadow of Destiny in North America). It's legitimately one of my favourite games of all time but it kinda flew under the radar and I haven't met many people who know of it let alone played it. Seeing it get modern graphics, maybe some expanded mechanics, would be soooo cool.

 
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submitted 7 months ago* (last edited 7 months ago) by iAmTheTot@sh.itjust.works to c/rpgmemes@ttrpg.network
 

Disclaimer: this is purposefully obtuse.

Other effects in the game which explicitly state they kill you:

Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.

Clearly, if they intended for disintegration to kill you, they'd have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.

 

I currently have a hodgepodge of solutions for my hosting needs. I play ttrpgs online, so have two FoundryVTT servers hosted on a pi. Then I have a second pi that is hosting Home Assistant. I then also have a synology device that is my NAS and hosts my Plex server.

I'm looking to build a home server with some leftover parts from a recent system upgrade that will be my one unified server doing all the above things in the same machine. A NAS, hosting a couple Foundry instances, home assistant, and plex/jellyfin.

My initial research has me considering Unraid. I understand that it's a paid option and am okay with paying for convenience/good product. I'm open to other suggestions from this community.

The real advice I'm hoping to get here is a kind of order of operations. Assume I have decided on the OS I want to use for my needs, and my system is built. What would you say is the best way going about migrating all these services over to the new server and making sure that they are all reachable by web?

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