I'm going to piggyback off Douglas Hofstadter and say the works of M.C Escher - things like Reptiles in particular. It's the same idea of starting with a simple, often repetitive, theme, then developing it into more-complex versions that still have the influence of the original.
jrandomhacker
LLMs fundamentally don't/can't have "sanitized" or "unsanitized" content - it's all just tokens in the end. "Prompt Injection" is even a bit too generous of a term, I think.
Sam's work doesn't miss - another excellent video. I always love the way he pulls in quotes and comments from around the community.
Ilse Gort is one of my favorite recent Magic artists - I have a few of her artist proofs and she's done some great sketches for me on the backs.
My favorite part of that video is the single moment of tone-shift when she describes how a point "yeets off to fucking nowhere"
Ear hoodies are peak design.
That moveset looks buck-wild. Guess I'll go play another few hundred hours of NecroDancer...
Neotheta is a great artist - she did a fantastic commission for me.
When Brandon Sanderson has talked about possible screen adaptations of his books, he's started to hear people talking about an Arcane-style animated adaptation as an option they'd like. He's mentioned that the unfortunate reality of it is that Arcane's budget ($10 million an episode) does not match its audience - the large majority of Arcane viewers are existing League fans, and it doesn't get the new/outside-viewer audience that a lot of producers would want to see.
Because Jennifer Hale delivered a better performance than Mark Meer as Commander Shepard
God I love this game so much. Still my favorite Supergiant game.
The story in Alice's Restaurant is (mostly) a true story, and Judge James Hannon was a real person who was really blind. He played himself in the movie version of Alice's Restaurant (as did Officer Obie, under the logic that it'd better for him to make fun of himself than for someone else to do it)