livingcoder

joined 2 years ago

But my freedom...

[–] livingcoder@programming.dev 7 points 2 days ago

When the car is at a stop is when he is most vulnerable. He must fight everyone, right there, until the car starts moving again.

[–] livingcoder@programming.dev 2 points 2 weeks ago

The main one that jumped out to me was a scroll issue on iOS when using multiple fingers. I just looked it up to share a link and it may be fixed? It's the mentality of "Eh, we might fix it one day" that is the bulk of why I didn't stick with Flutter. A bug this annoying lingering for as long as it did said volumes to me.

Possibly fixed: https://9to5google.com/2023/12/28/google-fixes-flutter-infamous-scrolling-bug/

[–] livingcoder@programming.dev 1 points 3 weeks ago (4 children)

I wanted to get into Flutter but it seems like there are some bugs that are either unfixable or that they have actively decided not to fix. I didn't want to end up wasting my time building on such a foundation, but it's definitely nice for certain projects that fit within the supported functionality.

[–] livingcoder@programming.dev 8 points 1 month ago (1 children)

Cast Away. Tom Hanks.

It's a movie that starts really goofy, gets serious for a long time, and is then oddly goofy again.

[–] livingcoder@programming.dev 16 points 1 month ago

I had to test it. That is wild.

[–] livingcoder@programming.dev 1 points 1 month ago* (last edited 1 month ago)

It's not delayed. The other person who is seen in the broadcast must be asleep. I'm sorry that your superpower is so limited. Such a shame.

[–] livingcoder@programming.dev 3 points 1 month ago (2 children)

The other person has to be asleep and hears it as a whisper in their dream.

[–] livingcoder@programming.dev 7 points 1 month ago (8 children)

I can pause time in order to write as much code as I want without interruption.

[–] livingcoder@programming.dev 11 points 1 month ago (6 children)

Isn't it part of some secret Pokémon lore that humans are Pokemon? Someone made a video on YouTube about it a few years ago.

[–] livingcoder@programming.dev 4 points 1 month ago (1 children)

I started doing this and have never looked back. We also keep the next loaf in the freezer, so we always have bread.

[–] livingcoder@programming.dev 25 points 2 months ago

This was a great blog post. I love Rust and Bevy, but I can definitely see why you made the switch.

The primary issue with your decision to use Rust/Bevy, for me, was that you were taking on the task of getting others to work in a difficult language for novice developers. I would never suggest Rust as someone's first language, coupling that with a regularly-changing library like Bevy.

I would love to know what the pros and cons were between Unity and Godot. If you were going to switch to C# anyway, Godot seems like the next logic choice to me, so I'm curious about what your team's evaluation was for that engine.

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