monsterpiece42

joined 2 years ago
[–] monsterpiece42@reddthat.com 2 points 1 week ago

EA just opened sourced the real RA as well!

[–] monsterpiece42@reddthat.com 4 points 1 week ago

Yeah, hate this. To everyone saying it's not corporate: or certainly is. I did B2B work for around a hundred corps through the one I worked at and I heard it at probably 70% of them.

It's just the company trying to control literally every part of your life. Like who gives a shit what I do on my break? That, and you can't get an "extra" break later saying you have to pee.

[–] monsterpiece42@reddthat.com 4 points 1 week ago

"I already three-finger-swiped down to minimize, sorry."

[–] monsterpiece42@reddthat.com 8 points 2 weeks ago

Your point doesn't necessarily disagree with the OP point. OP is saying that the simulation was supposed to be realistic but had glitches that people interpreted as magic.

[–] monsterpiece42@reddthat.com 2 points 2 months ago (1 children)

What's the deal with osu? I work in a computer shop and see that icon on customer machines all the time but never looked into it.

[–] monsterpiece42@reddthat.com 1 points 2 months ago

I work in tech and I have a bit of a retail component to my job. This includes selling monitors.

I assure you you're (we're*--I can also tell the difference easily) in the extreme minority. The vast majority of people buy color and size, not clarity.

[–] monsterpiece42@reddthat.com 2 points 2 months ago

Having been new on both weapons and also having trained people that were brand new on both weapons, I will say that most beginners cannot hit something that far away with anything. What I meant by "intuitive" is that if you miss with a bow, you can see exactly where the arrow went and if it's too low you can be like "I need to shoot a little higher". Sometimes it is harder when you're firing ammunition because they tend to disappear.

Loading either weapon isn't necessarily complicated, but it is more intuitive on a bow. For revolver you will need to pull the release, rotate the assembly out, remove old rounds, insert new rounds and reverse disassembly. For a bow, you just put an arrow in and pull it back because the previous arrow is already gone. For some firearms, loading correctly can be fairly tricky if you don't know what you're doing. For example, if you load an M16 and don't remember to shake the rounds to the back of the magazine, it can jam the weapon.

[–] monsterpiece42@reddthat.com 2 points 2 months ago (2 children)

Bows are simpler logistically. Nock an arrow, pull, aim, release ("fire"). Guns have more steps up front typically but also make the round-to-round process simpler.

Both have sights that are comparable in complexity.

Form is similarly important for both.

Skill curve is similar for both at the higher end. I think bows are a little more intuitive for beginner through novice (subjective of course).

Size can vary wildly for both.

Bows need more physicality typically, so they're a little harder in that way.

Feel free to follow with questions if you like. I have some hobby experience with bows and have trained professionally (military) with firearms.

[–] monsterpiece42@reddthat.com 4 points 3 months ago

Linux seems catered for the most basic users (grandma) and extremely advanced users (Linux enthusiasts, programmers). I'm in the middle where I'm pretty good on a computer but not that into the tweaking and tuning. I don't think my demographic is catered to very well.

There's a LOT of super cool stuff on Linux but a lot of it is buried on GitHub and needs configuration to work right. 1, I don't have time to find that stuff and 2, I don't care enough usually to make it work even though I typically could with sufficient effort.

[–] monsterpiece42@reddthat.com 1 points 3 months ago

No quick draw mechanic like with katanas and revolvers. Also no dueling with M1.

[–] monsterpiece42@reddthat.com 2 points 3 months ago

Maybe inspired by, but definitely not.

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