nvidia

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This is an unofficial forum for nvidia products and technologies.

All posts must be primarily related to Nvidia. This means the article must be talking specifically about Nvidia as a company, Nvidia's product, or other products using Nvidia's technology.

founded 2 years ago
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Hey guys, stupid question here: if I'm recording gameplay in HDR through ShadowPlay with RTX HDR, does the maximum amount of nits I set in RTX HDR affect the brightness of the video? Or is HDR HDR? For example, my monitor supports only 400-nits brightness, but if I set RTX HDR to a maximum of 1000-nits, does that mean the video will look better on HDR screens capable of showing 1000-nits?

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RTX 5070 (2025, $550) is 28% slower than the RTX 4080 (2022, $1200)

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I know I'm like - over a month late, but that incredible CES outro just /.... it stuck with me. I return to it about every week now.

It's got such like - villain-like energy to it, while also having an incredibly well made and synced song and - its supr gud

Now, obviously, if u dun care about AI, ita not as exciting. But if ur in that bubble - just a lil bit - it really grabs ya I feel.

That scene where they first assemble a GPU piece by piece, then put like 40 of them in a server box, then put about 140 of these server boxes in that space while playing ominous spoopy music - its so gud.

Its so very obvious that they're targetting evil cooperations who are willing to replace human workers because of the *economic benefits for *, which I find hilarious. Just like "hey u big tech companies! Com here and get ur LLM training GPUs! Nice and fresh right out of the factory!"

I dun like capitalism, but damn if I were a richselfish asshole capitalist pig without empathy

supervillain 🦹, I'd totally vibe with that.

Anyway - what did you think of that show-reel and the nvidia presentation in general? I liked it quite a bunch and that whole omniverse + video gen stuff I found pretty exciting. But every time that chibi 3D Jensen comes up, I just lose it. This lil man - is just rlli not that interesting and I dunno why they keep using him.

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TLDR: NVIDIA removed support for PhysX with the 50 series GPUs, resulting in worse performance with PhysX games than previous GPU generations

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CES 2025: корпорація Nvidia представила нові процесори та ноутбуки серії GeForce

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This community seems to be abandoned by the moderators, but people are still keeping it alive, I would like to offer an alternative one for those people.

Community: !nvidia@lemmy.zip

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Game Ready Driver 560.70

Download driver here

New Features and Fixes

Game Ready - This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including Dungeonborne, Flintlock: The Siege of Dawn, and Stormgate.

Applications - The July NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including Wondershare Filmora’s latest update which introduces support for NVIDIA RTX Video HDR.

Fixed Bugs

  • [NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]

  • [OBS] Scaling 10-bit HVEC or AV1 content down below 50% in viewport shows corruption for some configurations [4496901]

  • [Unity] Artifacts when rendering overlapped geometry on anti-aliased framebuffer [4616564]

  • [Adobe Premiere] Visual corruption in Source and Program Monitor Previews when using 555.85 driver [4679207]

Open Issues

  • [GeForce Experience] Performance Monitoring overlay may stop refreshing GPU information [4679970]

  • [GeForce Experience/NVIDIA App] If GPU utilization gets stuck at 0% within Performance overlay, games may display stutter [4720547]

Unofficial Notes

  • 560.70 (560 Release Mainline) supports DirectSR (Super Resolution)

  • Security Bulletin issues listed by Nvidia in the 'NVIDIA GPU Display Driver - July 2024' bulletin are addressed by 556.12 and later - https://nvidia.custhelp.com/app/answers/detail/a_id/5557

  • 555.85 and later NVIDIA display drivers no longer support CPUs without the POPCNT (Population Count) instruction - https://nvidia.custhelp.com/app/answers/detail/a_id/5554

  • HDR RTX multi-monitor requires both driver support and NVIDIA app support, the feature may be available with the next major version of the Nvidia App - https://www.nvidia.com/en-us/geforce/forums/user/15//545935//?comment=3462944

  • NVIDIA Broadcast Hotfix for Windows 11 24H2 is available at https://nvidia.custhelp.com/app/answers/detail/a_id/5553/

  • Chromium Checkboard issue, Microsoft have officially released a patch to the Windows 11 stable channel as KB5039212 (OS Builds 22621.3737 / 22631.3737) and Windows 10 stable channel as KB5040427 (OS Builds 19044.4651 and 19045.4651)

  • Watch Dogs 2 flickering issue fix, see 'Troubleshooting and Workarounds' section

  • Halo Wars 2 in-game foliage issue fix, see 'Troubleshooting and Workarounds' section

  • NVGPUCOMP64.dll and/or 'out of VRAM' crashes, see 'Troubleshooting and Workarounds' section

  • Nvidia App (BETA) may impact frame rates (?CPU bound scenarios?) on some systems, this isn't a Nvidia driver issue

  • Shader cache locations have been updated for 545.37 or newer drivers - %USERPROFILE%\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache and %LocalAppData%\NVIDIA\GLCache

Branch Information

  • 560.70: r560_00-67 (Game Ready/Studio)
  • 556.12: r556_09-02 (Game Ready)
  • 555.99: r555_97-02 (Game Ready/Quadro/Studio)
  • 555.85: r555_79-02 (Game Ready/Studio)
  • 552.79: VK551_06-?? (Developer)
  • 552.44: r552_19-08 (Game Ready)
  • 552.22: r552_19-02 (Game Ready/Studio)
  • 551.86: r550_00-192 (Game Ready/Studio)

Confirmed Additional Issues

This section covers issues officially acknowledged by Nvidia that are not in the original driver release notes OR in the Reddit moderator's r/Nvidia driver post

  • [GeForce RTX Series 40] graphics cards running older firmware could experience blank screens on boot with certain motherboards in UEFI mode until the OS loads - see https://nvidia.custhelp.com/app/answers/detail/a_id/5411/

  • [Nvidia API] [GeForce Experience/NVIDIA App] if GPU utilization gets stuck at 0% inside of the GeForce Experience/NVIDIA App Performance overlay, games may display stutter [4720547] UPDATE: caused by a bug in a Nvidia r555/r560 API, workaround is to revert to driver 552.44 and older

  • [Octane Render] Render may not complete on RTX 30 series and older GPUs after updating to R555 and higher drivers [4726026]

  • [Dying Light 2 Stay Human: Reloaded Edition] Unable to launch game after updating to GRD 560.70 [4739980]

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submitted 10 months ago* (last edited 10 months ago) by 007@lemmy.today to c/nvidia@lemmy.world
 
 

Since no one else seems to be doing it, I'm going to start posting a discussion thread for each of the NVIDIA Game Ready Driver releases, starting with NVIDIA Driver 556.12 today. Most of this is copied from the corresponding public post on Reddit.

Game Ready Driver 556.12

Download driver here

New Feature and Fixes in Driver 556.12

Game Ready - This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3.5 technology including The First Descendant. Further support for new titles leveraging NVIDIA DLSS technology includes the latest update for PAYDAY 3 which supports DLSS 3.

Fixed Gaming Bugs

  • [The Last of Us Part 1] Out of memory error with 555.xx drivers [4663766]
  • [Halo Infinite] Crashing during initial loading screen with 555.99 driver [4685335]
  • [Valorant] In-game statistics incorrectly shows high latency with 555.xx drivers [4668309]

Fixed General Bugs

  • Notebook mux switch is blocked when Overwolf application is running [3804893]

Notes

  • Security Bulletin issues listed by Nvidia in the 'NVIDIA GPU Display Driver - July 2024' bulletin are addressed by 556.12 and later - NVIDIA Security Bulletin
  • 555.85 and later NVIDIA display drivers no longer support CPUs without the POPCNT (Population Count) instruction - NVIDIA Support
  • HDR RTX multi-monitor requires both driver support and NVIDIA app support, the feature may be available with the next major version of the Nvidia App - NVIDIA Forum
  • NVIDIA Broadcast Hotfix for Windows 11 24H2 is available at NVIDIA Broadcast Hotfix
  • Chromium Checkboard issue, Microsoft have officially released a patch to the Windows 11 stable channel as KB5039212 (OS Builds 22621.3737 / 22631.3737) and Windows 10 stable channel as KB5040427 (OS Builds 19044.4651 and 19045.4651)
  • Watch Dogs 2 flickering issue fix, see 'Troubleshooting and Workarounds' section
  • Halo Wars 2 in-game foliage issue fix, see 'Troubleshooting and Workarounds' section
  • NVGPUCOMP64.dll and/or 'out of VRAM' crashes, see 'Troubleshooting and Workarounds' section
  • Nvidia App (BETA) may impact frame rates (?CPU bound scenarios?) on some systems, this isn't a Nvidia driver issue

Branch Information

Recent branch information only

  • 560.38: r560_bugfix_main (Insider)
  • 556.12: r556_09-02 (Game Ready)
  • 555.99: r555_97-02 (Game Ready/Quadro/Studio)
  • 555.85: r555_79-02 (Game Ready/Studio)
  • 552.61: VK551_06-15 (Developer)
  • 552.44: r552_19-08 (Game Ready)
  • 552.22: r552_19-02 (Game Ready/Studio)
  • 551.86: r550_00-192 (Game Ready/Studio)

Open Issues

  • [NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]
  • [GeForce Experience] Performance Monitoring overlay may stop refreshing GPU information [4679970]

Confirmed Additional Issues

This section covers issues officially acknowledged by Nvidia that are not in the original driver release notes:

  • [GeForce RTX Series 40] graphics cards running older firmware could experience blank screens on boot with certain motherboards in UEFI mode until the OS loads - NVIDIA Support
  • [HVEC/AV1 Playback] when playing back an HVEC/AV1 10-bit 4:2:0 file and scaling the viewport down to < 50%, video may appear slightly blurry [4496901]
  • [GeForce Experience/NVIDIA App] if GPU utilization gets stuck at 0% inside of the GeForce Experience/NVIDIA App Performance overlay, games may display stutter [4720547] UPDATE: workaround uninstall GeForce Experience/NVIDIA app then restart system OR revert to driver 552.44 and older
  • [Halo Infinite] crashing during initial loading screen on Windows 11 24H2 OS only [4685335] UPDATE: Fix/workaround in next Game Ready Driver - Reddit Discussion

Unconfirmed Additional Issues

This section contains issues not officially acknowledged by Nvidia but are reported across multiple forums:

  • [GeForce RTX Series 40 GPUs] stability/TDR/black screen issues. Check for a motherboard BIOS update that states 'compatibility updates for Lovelace'. The motherboard update is in addition to any VBIOS update
  • [Microsoft Store/GamePass/Xbox Application] PC games may not have Nvidia 'game ready driver profile' settings applied due to the APPID not being present in the Nvidia game profile
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Looks like Valve is making progress towards releasing SteamOS on other platforms.

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