this post was submitted on 12 Nov 2025
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submitted 1 week ago* (last edited 1 week ago) by ryokimball to c/linux@lemmy.world
 

Valve has been Linux friendly. It says the new steam frame "is a PC" and will run Steam OS but I feel like there's an insinuation that, like the steam deck, you can install whatever you like. I am cautiously excited at the premise of really digging in and having a Linux box strapped to my face.

Another friend has already referred to it as the Linux Vision Pro.

Edit: watching Linus tech tips review, it mentions side loading Android APKs as well

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[–] Pencilnoob@lemmy.world 13 points 1 week ago (3 children)

I'm very curious what the details are. A Linux Vision Pro sounds very enticing. It could be a lot of fun for inventing new user interaction modalities.

[–] fruitycoder@sh.itjust.works 1 points 6 days ago

The SimulaVR headset is more that target (AR and spatial computing stuff). This is more standalone and PCVR streaming (monochrome cameras).

Though all their work opensource wise should make both headsets better

[–] ch00f@lemmy.world 7 points 1 week ago

I know Valve is all about this. They insisted on having a USB port on the Index HMD just so people could attach dodads to it.

[–] tal@lemmy.today 6 points 1 week ago (1 children)

A Linux Vision Pro sounds very enticing

The resolution (and price) is substantially lower than an Apple Vision Pro.

https://en.wikipedia.org/wiki/Steam_Frame

Dual 2160 × 2160 LCD (per eye), 72–144 Hz (144 Hz experimental)

https://en.wikipedia.org/wiki/Apple_Vision_Pro

Introductory price: US$3,499

Internal: ~3660×3200 per eye[3] dual OLED up to 100 Hz (M2) or 120 Hz (M5) refresh rate,

It's a good start and has everything necessary for it, I guarantee a nice xr wayland compositor will exist for this in no time, and when they make the frame 2 it will likely be ready for xr as a usecase, all they really need is color passthrough and microoled, maybe higher fov and it'll be there.