this post was submitted on 12 Sep 2023
1148 points (99.1% liked)

Game Development

4597 readers
77 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 2 years ago
MODERATORS
 

This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

you are viewing a single comment's thread
view the rest of the comments
[–] popcar2@programming.dev 15 points 2 years ago (1 children)

Will Garry Newman decide to reskill his devs to use Godot?

Ehhh, I doubt it. His team is currently working on Source 2 for their game S&Box. I would expect he's pretty close with Valve so he might just use Source 2 for the foreseeable future.

[–] onlinepersona@programming.dev 7 points 2 years ago (3 children)

Why did they use Unity instead of Source 2 for Rust?

[–] SpaceMan9000@lemmy.world 8 points 2 years ago

Source 2 wasn't really a thing when he creates rust. It's also really easy to find Unity devs since it's what a lot of people know.

Source was also showing its age when Rust was developed.

[–] popcar2@programming.dev 5 points 2 years ago (2 children)

Rust was made about a decade ago, Source 2 wasn't a thing yet and there weren't many other engine options.

[–] onlinepersona@programming.dev 3 points 2 years ago

I see. Makes sense.

[–] Kronlid@lemmy.world 2 points 2 years ago

Yeah, rust released end of 2013 and valve launched source 2 for dota 2015.

[–] wokeraccoon@pawb.social 4 points 2 years ago

My guess is Source 2 just not being ready until recently. They originally started work with UE4 but made some of their work engine agnostic so they could move to Source 2 when they were able to.