this post was submitted on 18 Jun 2024
74 points (85.6% liked)

Casual Conversation

3439 readers
202 users here now

Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.


RULES

  1. Be respectful: no harassment, hate speech, bigotry, and/or trolling.
  2. Encourage conversation in your OP. This means including heavily implicative subject matter when you can and also engaging in your thread when possible.
  3. Avoid controversial topics (e.g. politics or societal debates).
  4. Stay calm: Don’t post angry or to vent or complain. We are a place where everyone can forget about their everyday or not so everyday worries for a moment. Venting, complaining, or posting from a place of anger or resentment doesn't fit the atmosphere we try to foster at all. Feel free to post those on !goodoffmychest@lemmy.world
  5. Keep it clean and SFW
  6. No solicitation such as ads, promotional content, spam, surveys etc.

Casual conversation communities:

Related discussion-focused communities

founded 2 years ago
MODERATORS
 

As video games develop more and more over the years, companies have been making them more and more realistic-looking. I can guess this is related to expectations, but am I the only one who doesn't care about graphics? We could be using the same processing power to store worlds that have as much exploration potential as the Earth itself if we weren't afraid to save on processing power by going back to 8-bit.

you are viewing a single comment's thread
view the rest of the comments
[–] Varyk@sh.itjust.works 10 points 11 months ago (1 children)

It's becoming ever more obvious as graphics improve that it doesn't really matter what the game looks like as long as the game is fun.

Companies better have a damn good reason to spend production resources on high end graphics given how little they matter compared with thematic harmony, creativity and originality.

[–] shinigamiookamiryuu@lemm.ee 3 points 11 months ago

At this point probably to look like they can compete with other games, which might explain the fact nobody complains indie games seem primitive.