this post was submitted on 25 May 2025
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[–] TheReturnOfPEB@reddthat.com 4 points 1 month ago* (last edited 1 month ago) (2 children)

"i look"

dm:"you see nothing"

"I leap ..."

dm:"you are now dead"

[–] SinningStromgald@lemmy.world 2 points 1 month ago

OR

"I try to convince the ancient vampire to make me a vampire and totally wasn't trying to steal his shiny amulet." roll

DM: bangs head on table He agrees by lunging at you faster than the eye can follow and feel sharp teeth pierce your neck.

Rest of the party shows up and initiated combat. Convinced them for a short while I was fine. The cleric turning up dead, inexplicably, convinced them I wasn't.

It was good fun while it lasted. Never did find out if the ancient vampire was going to turn me or kill me if the party hadn't arrived.

Never mind. I died too.

[–] Noodle07@lemmy.world 1 points 1 month ago

"I cast fireball"

[–] jjjalljs@ttrpg.network 4 points 1 month ago

This is pretty good advice. I've sort of stumbled into it a few times.

Sometimes I'd be like "ok so here's the room. Blah blah blah details. What're you doing?"

Andy will be like "I'm gonna check out that detail"

I'll get like "cool. You all see Andy head over to that detail. Good?" And sort of pause there for a beat to see if anyone wants to interrupt or preempt.

I think the linked article is a generally better method as it's more complete, but I think mine is a little faster. Especially if you have a couple passive players.