League of legends, yes I am a toxic person
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Valkyrie Chronicles, I legitimately called off work sick for 2 days when the game came out on ps3.
And Terraria most recently.
I've been playing and DMing D&D sessions on Neverwinter Nights for two decades.
The only other game that got me for an extended period of time was Dead by Daylight. (Around 1500 hours)
Duke Nukem 3D.
Then Quake I and II.
I'm still playing the latter many times a week.
Anno 1404, Hades, the recent Hitman series, and now also Satisfactory. Help.
All FromSoftware games including most recently AC6. Also Stardew. I've beaten Stardew probably more than any other game and there's a ton of mods that expand the experience.
RTS games for me, particularly WarZone-2100 & Earth-2150.
The fact that you get a base of operations to return to & has Picture-in-picture mode is a unique thing
Team Fortress 2 and Splatoon
I have probably over 3k hours on Splatoon. I can't stop. I'm S+8 fwiw
Space Engineers right now. The Scrapyard scenario really gets me.
Horizon series
Mass Effect series
Borderlands series
Way back in the day it was Dark Age of Camelot (DAoC), Star Wars The Old Republic, then Guild Wars 2
Elden Ring opened up the whole FromSoft catalog for me, im playing Demons Souls now
Definitely animal well. When I played it out was the coolest sense of discovery that I had ever felt playing a game, and it kept going for so long. I would play it whenever I had a spare minute, especially if I had an idea for a puzzle. I'm not great at normal puzzle games, my brain just doesn't work like that, but I love exploration and easy puzzles and animal well really scratched that itch for me in a way no other game has.
Aside from that, I wouldn't be surprised if I had like 10,000 hours in Minecraft, since that's pretty much the only video game I like to play, and I've been playing it for almost ten years. Not an addiction though, I only play when I have the time and the desire.
Lots, chrono trigger, ffvi-x, Mario 64, basically every yakuza game, sekiro, breath of the wild, a ton more. Embarassing ones sometimes like that power washing game because I got it for free and was like βthis will be dumbβ then kept going and going and going
Some older games that Iβd probably power through now but at the time cheating/save states/youtube wasnβt easily accessible (gamefaqs existed but text based walkthroughs hit much different). Like the ps1 survival horror games: resident evil 1-3, silent hill, Dino crisis, parasite eve, etc. when you know what to do most of those can be run through in a few hours but in 1997 on the original hardware (no save states) and at best a txt file faq to guide you if you get stuck it would take some time to figure it out. Then with ones like re2 that had multiple routes and endings youβd play it like 6-7 times at least
Another answer for me is Super Smash Bros. Melee (but could probably apply to many multiplayer games).
Normally I'd always engaged with it in person, at events. But when I started playing online, it was almost too much of a good thing.
On the Internet, your next match is always 15 seconds away. You get beat, you go 'I can do better, just give me another chance'. You win, you're on a high, you don't ever want to stop.
The game has that perfect push and pull (at least when you're playing someone anywhere near your level) that just builds compulsion. You're constantly engaged in decision making or quick button pressing each moment, and it just feels satisfying.
Hitman: Codename 47
Have you tried the recent trilogy since 2016? Now rolled into one as "World of Assassination".
Spent 4,000 hours on Dota 2. Finally kicked the habit and Valve goes and drops Deadlock π
Morrowind.
Warframe, I have more than 3000 hours on it but I haven't touched it in years