Besides the chandeliers, which I agree to the comment about at least using metal items instead of wood, maybe make a pattern of 1 bush, 1 armor stand? I think it would add some more variety to the place.
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Ok, thanks I will try to add variety. I like the similarity but I guess people do prefer some detail.
It looks great !
I might suggest replacing the fences with iron or copper (playing with oxidizing stages can help) bars.
Maybe add some yellow/orange/gold coloring here and there ?
You can also add light under the carpet, in addition. Keeping the room properly enlighted can add to the general vibe.
I wanted to keep it simple and not overload the details. It's a small room so it would feel too busy too much colour. But I might try copper bars instead of oak fences. And maybe different bushes, many thanks.
I like it so far. I'm just throwing out a bunch of ideas, they may or may not work out. Play with stuff until you find something you like.
The chandeliers are a nice addition. The ceiling space to left and right is left empty, I think some banners on the beams, either brown or dark green would look nice. If not banners, some kind of feature that smaller than the lights.
I think overall the wood color is a bit flat. Break it up a bit, maybe outline the carpet with a dark oak or different color wood for the ceiling planks and log beams.
Similar thing with the pillars, the arches are nice and I like the detailing around the tops and bottom, ~~but put something in the center. maybe a banners or tourches.~~ [edit, looking at this again on a bigger screen, I see the fence and laterern are right there]
Also the stone wall behind the arches may benifit from some variety, maybe inset the center column and a put stone wall there. For the ceiling, in the flat section between beams, slabs of same block can add depth in a few styles. Either a checkered pattern, or raise the center 2 rows up a 1/2 block so it looks like each section is vaulted.
(This part is defiantly my personal style) Finally, think about how the architecture and throne interact. Right now it looks like thrown was just thrown in the middle of a hallway. A good throne room will look like the room was built around the throne.
If you take the suggestion to boarder the carpet with a dark wood, maybe that continues around the throne. Maybe the pillars become larger around the throne, or the arcs in the back curve to mimic the throne's outline. It should be an architect's finest work, not something they threw together on a Friday afternoon.
Thanks, dark oak might be better for the throne room. I did make a platform for it but it looks kind of out of place I guess. And there's not much room in the hallway for it. I might change the chandeliers so I can make a bigger htrone. Maybe just hang the lanterns spaced out along the beams. I was also considering to add some banners or paintings. I will definitely add more texture to the floor and walls. It looks a bit dull. Might try a mangrove floor to match the red carpet. Outlining the carpet is a good idea and would definitely help tie it together with the throne. I appreciate the advice! I will try it out.
Looks dope, but maybe use some different textures. Also some candles, and Herault carpets?
What's Herault Carpet ?
Woops, seems to be lost in translation. I meant using carpets to create heraldic coats of arms. Herault->herald.
Glad I am not the only one who is confused about that! I never heard of that before. Maybe they are playing modded?
Never heard of Herault carpets. I only play on Vanilla. But I will try different textures perhaps. I find that candles flicker and dissapear in screenshots. Only good for seeing up close.