RampantParanoia2365

joined 2 years ago

So you've got a dull chef's knife, because that is the 90% knife, not a bread knife.

[–] RampantParanoia2365@lemmy.world 2 points 7 hours ago (2 children)

Wood for most stuff, plastic for meat and fish because I don't want meat juice soaking into the wood.

[–] RampantParanoia2365@lemmy.world 1 points 8 hours ago (1 children)

I thought the same thing about Cyberpunk, they couldn't make lightning strike twice. But in the end, once the issues were fixed, it's also one of my favorite modern games.

I mean, she couldn't even counterattack in W3.

[–] RampantParanoia2365@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

Pausing video in the Android YouTube app hasn't worked properly for me for like 6 months. It will just not respond to me tapping for pause unless I tap it like 25 times, and I've seen it on other phones too. If I rotate, it will usually work then.

Apologies if this doesn't fall under "mild"

Up From the Bottom by Linkin Park has been on repeat.

[–] RampantParanoia2365@lemmy.world 6 points 2 days ago (2 children)

I'm looking at the picture, and I have no idea what the hell you're talking about. There's no $80 or $1 in this image.

But the ice cream obviously had no yolk. So I used yellow mustard.

People painting in movies, going over the same line like 7 times.

[–] RampantParanoia2365@lemmy.world 1 points 3 days ago (1 children)

I've watched Stargate Atlantis many times, and I have no clue what you're referring to. The only game I can recall is the episode with the real life Civilization game, and that actually looked like a decent representation.

 

I'm getting these bald spots on the back of my separate scalp mesh. The hair is not combed behind the scalp, it's just not there at all. Weight painting is totally red for both density and length, and I've tried disabling modifiers like frizz and noise, and every other one. Does my model just have bad genes?

UPDATE: The shader was the culprit! The missing hair was simply transparent, but I've switched the short hair to a simple node, and it's all a lot smoother. The complex setup is still on the longer hair.

 

I have a human character with hair and facial hair (beard, eyelashes eyebrows) made with curves from separate meshes like a scalp. I am attempting to rig my character, but when I select automatic weights for the base meshes, the hair doesn't move at all, and the hair itself can only be parented to a bone. This is fine for the head hair, but not so much for the rest.

Is it possible to achieve rig deformation with curve hair?

 

I tried searching for this, but to no avail. Previous versions of Blender had a Sculpting brush toolbar hotkey, Shift+Space, for bringing up the brush slection in the Viewport. It seems to have changed with one of the latest update, does anyone know the new one?

 

Working on a likeness sculpt of Dean. I believe it’s come along nicely, but I would love some feedback, and I believe most people here are pretty familiar with the subject. Please, feel free to tear it apart.

 

I have been working on a likeness sculpt of Dean Winchester/Jensen Ackles, from the show Supernatural. I believe it’s come along nicely, but I would love some feedback, and please, feel free to tear it apart!

 

Working on a likeness sculpt of Dean Winchester/Jensen Ackles, from the show Supernatural. I believe it's come along nicely, but I would love some feedback, and please, feel free to tear it apart!

 

I've been working, lately, on a character model of Dean Winchester/Jensen Ackles. After some feedback from the community, I believe the likeness has gotten pretty close. Next step will be adding his jacket, real texturing, and rigging.

 

A couple months ago, I posted this sculpt of Jensen Ackles/Dean Winchester, and today I have an update. I hope the anatomy is a lot better, even if the likness isn't perfect. All the textures, eyeballs included, are procedural.

 

Just a little project to reacquaint myself with sculpting after some time away from Blender. I'm pretty proud with how this one turned out.

 

I'm looking for something mid-weight and a little rugged. These look great, but a tad pricey.

 

I'm starting Scar in season 2, and the recap scenes show Starbuck in uniform requesting to lead a rescue, and both Adama and Roslyn rejecting her. Roslyn "appreciates what shes trying to do". I don't remember when this happened, and can't figure out which episode it possibly could have, between the initial trip, Pegasus, and Roslyn getting ill? Can someone please help me out?

 

I'm about 8 hours into Death Stranding Director's Cut, and I just can't do this. I love the meditative, lonely feel of the gameplay, and I'm always down for a bonkers and absurd Kojima story. I truly hope future games implement a similar traversal system where you really need to watch your footing. But this game is heavily reliant on menus, and this is the worst UI/UX of any piece of software or media I've ever experienced in 40 years. Every single aspect makes my head hurt, from the insane amount of useless information on each screen, to the menu flow, to how directives are communicated.

I'm a little surprised purchasers never filed a class action lawsuit, and I'm more than a little pissed every recommendation I've seen didn't have a caveat for the UI.

Fuck this game, and fuck Hideo Kojima for the headache I now have. After MGS5, and this, I'm done.

/rant

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