ReducedArc

joined 2 years ago
[–] ReducedArc@lemmy.world 2 points 1 month ago (1 children)

For learning about economic & financial concepts and how they impact the world check out the NPR podcast Planet Money. It's free, episodes aren't too long, and they cover some really interesting stories that involve businesses, supply chains, government policy, etc. a fun episode is #862: Big Government Cheese

[–] ReducedArc@lemmy.world 3 points 1 month ago* (last edited 1 month ago)

Willing to bet a lot of companies will be considering that now lol. Will it actually happen though? ¯\_(ツ)_/¯

[–] ReducedArc@lemmy.world 5 points 2 months ago

99pi did an episode on this a long time ago, very interesting story! https://99percentinvisible.org/episode/h-day/

[–] ReducedArc@lemmy.world 5 points 5 months ago

Ohhh a cow bunny!!

[–] ReducedArc@lemmy.world 2 points 6 months ago

If you wait till the last minute.. then it only takes a minute.

[–] ReducedArc@lemmy.world 1 points 7 months ago

Have the same problem with PBS and NFS. Have to turn off the PBS container, delete the .lock file in the NFS directory, then boot up PBS. Thinking I'm just going to use a local directory instead of NFS

[–] ReducedArc@lemmy.world 14 points 8 months ago

The hackaday feed is pretty interesting if you're into that space

[–] ReducedArc@lemmy.world 2 points 9 months ago (1 children)

That should work for media files at least, but I believe they'll also need Plex pass to be able to download anything.

[–] ReducedArc@lemmy.world 2 points 9 months ago

Absolutely, that is definitely preferred when possible!

 

On occasion I find myself needing to send a file at least a few gigabytes in size to a friend across our slow ISPs but haven't found a satisfying solution. I usually end up creating a private torrent with the announce address of my own IP. Even though it's slow - it basically never reaches my max upload speed for some reason, it is at least resilient if there are ever any network glitches.

Does anyone else face this same challenge?

EDIT: Thank you for the awesome suggestions! I have some homework to do on these

 

😍

[–] ReducedArc@lemmy.world 2 points 11 months ago* (last edited 10 months ago)
[–] ReducedArc@lemmy.world 1 points 11 months ago

I'm sick too with a pretty moderate head cold. Great timing for seeing family around the holidays 😒 I have the feeling of a sore throat but without any throat pain which is a new experience. 6/10 would get sick again.

 

Greetings Pioneers! I got my local dedicated server stats added to Home Assistant and wanted to share if anyone else is interested.

First off the API documentation can be found at “steamapps/common/Satisfactory/CommunityResources/DedicatedServerAPIDocs.md” or here thanks to redditor /u/suudo.

I generated an API token by opening the game client, clicking Server Manager > Console and entering the command server.GenerateAPIToken and added the following code block below to my configuration.yaml file.

NOTE: I assume this goes without saying, but just wanted to note that you need to input your own server IP at YOUR_DEDICATED_SERVER_IP and input your own API token at YOUR_TOKEN in my example below. If there’s more you want to see please consult the documentation I’ve linked above.

NOTE: I specified a unique_id for each sensor so they are customizable in the UI - this can be literally anything as long as it’s unique.

rest:
  - scan_interval: 60
    method: POST
    resource: "https://YOUR_DEDICATED_SERVER_IP:7777/api/v1"
    verify_ssl: false
    headers:
      Authorization: Bearer YOUR_TOKEN
      Content-Type: "application/json"
    payload: '{ "function": "QueryServerState" }'
    sensor:
      - name: "Satisfactory Connected Players"
        value_template: "{{ value_json.data.serverGameState.numConnectedPlayers | int }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca78
        unit_of_measurement: "Players"
      - name: "Satisfactory Tech Tier"
        value_template: "{{ value_json.data.serverGameState.techTier | int }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca79
      - name: "Satisfactory Average Tick Rate"
        value_template: "{{ value_json.data.serverGameState.averageTickRate | float | round(1) }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7a
        unit_of_measurement: "Ticks/s"
      - name: "Satisfactory Active Session Name"
        value_template: "{{ value_json.data.serverGameState.activeSessionName }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7b
      - name: "Satisfactory Total Game Duration"
        value_template: "{{ (value_json.data.serverGameState.totalGameDuration | int) // 3600 }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7c
        device_class: "duration"
        unit_of_measurement: "hours"
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