mike

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[–] mike@mtgzone.com 1 points 2 months ago (4 children)

Wow I actually never noticed that until now. That's kinda odd for the game too, they kinda have to have the same rules and type/subtype for it to work. I don't know how the rules fully work, but it could be that they're both "stones" and Infinity/Terminus is an adjective or something. I have no clue what is going on anymore.

[–] mike@mtgzone.com 7 points 3 months ago* (last edited 3 months ago) (1 children)

It's too bad we can't see overall pre-release attendance by set but there was a reddit thread on the main subreddit about attendance. All if it anecdotal but it seems like it's pretty down overall. I'm not surprised either, regardless of UB they totally half-assed this entire set. It was originally planned to be an aftermath style booster, like those 7 cards, and this is what we get when executive leadership decries 6 standard sets a year. Upper management is the only force possible to ruin this game.

 

cross-posted from: https://mtgzone.com/post/2341776

Each one priced at 4,000 Gems or 25,000 Gold.

 

Each one priced at 4,000 Gems or 25,000 Gold.

[–] mike@mtgzone.com 2 points 3 months ago (1 children)

This is awesome work, nocturne. I can't believe you got this much done already. I'm pinning it to the top for a little while and maybe we could even make a separate page on the site to host these rankings with comments.

[–] mike@mtgzone.com 2 points 3 months ago

Wow, this is awesome work you're doing here. I never would have assumed that but I would say if I were going to buy a precon I would absolutely want to know this ahead of time.

 

cross-posted from: https://mtgzone.com/post/2335149

In this edition:

FYI -- Through the Omenpaths out tomorrow, September 16!

 

In this edition:

FYI -- Through the Omenpaths out tomorrow, September 16!

[–] mike@mtgzone.com 3 points 3 months ago (5 children)

That actually is very important context, not just for beginners but anyone looking to get into Commander with a pre-con. It would be a huge amount of work but honestly it could be something we even try to crowdsource here or Reddit. I would love to see a fan-created list of what the brackets actually are for the pre-cons.

 

“Life, struck sharp on death, Makes awful lightning.”

—Elizabeth Barrett Browning, “Aurora Leigh”

[–] mike@mtgzone.com 3 points 3 months ago (9 children)

Apologies because I don't have an answer for your question, but it was my understanding that all pre-cons were Bracket 2. I didn't think any pre-cons came in higher or lower than that.

It would be a great service to see what the bracket is for the pre-cons, it could be a lot of work - it looks like there are currently 145 of them.

[–] mike@mtgzone.com 2 points 3 months ago

I think its a huge loss to have those players leave MtG but at the same time, there is no real home for 1v1 competitive in Magic anymore. Locally here (Pennsylvania) it seems to be mostly Flesh and Blood and some Lorcana picking up those players, in Baltimore I noticed there was a huge growth in Sorcery. Maybe the diaspora will end up being a good thing overall, technically for as far Magic has swung towards casual play they could technically always swing the pendulum back towards competitive but I am laughing as I'm typing this out lol.

[–] mike@mtgzone.com 4 points 3 months ago

To that end, we're going to be more aggressive next year with the number of banned and restricted announcement windows and the timing, adding more. We're still fiddling with that cadence, but our aim is to have one for each major set release (or close to that amount) to maintain a sense of predictability and avoid disruptions during play seasons. It's not always possible to have that particular cake and eat it too, but we hear loud and clear that we don't have enough windows of opportunity.

We're also going to slightly move up our previously announced banned and restricted announcement date from November 24 to November 10. This keeps the basic premise of not interfering with players who had planned their decks and travel for the Standard RCQ season while still moving up the announcement and giving players more time to prepare for the World Championships should something change.

[–] mike@mtgzone.com 9 points 3 months ago* (last edited 3 months ago) (1 children)

I think it should always be avoided. Fortunately that one is somewhat subtle but I think it should never be done. The text should be the highest layer in the design file. I already think they took things too far with that bordered text on the FCA cards:

This is nearly unreadable for me and it hurts my head to read it.

 

The Professor gives is his thoughts on the Spiderman set.

[–] mike@mtgzone.com 1 points 3 months ago

Yea honestly I can't believe that card lol just absolutely nuts.

They know that printing activated abilities like 0: and abilities that keep mana floating forever are hyper dangerous yet just don't seem to care anymore. Or maybe they think they have to do this to sell, who knows.

[–] mike@mtgzone.com 2 points 3 months ago

This is awesome, thank you for posting the deck lists!

[–] mike@mtgzone.com 5 points 3 months ago* (last edited 3 months ago) (2 children)

This is never going to stop until Hasbro/WoTC change their overall strategy. They're catering 100% to casual commander, and are either actively or passively forcing competitive constructed formats into the ground.

"You cannot serve two masters" is at play here and the two design philosophies are at odds with each other. It's Vivi right now, it will be Electro in the next set. After that it will be something Avatar, etc etc etc.

They have two options:

  1. Increase the power of cards/sets, specifically legendary creatures, to grow revenue but ruin competitive formats
  2. Decrease or maintain the power of cards/sets to save competitive formats but decrease (or risk decreasing) revenue

Since WoTC no longer runs the business of Magic the game, they cannot do option #2 anymore which is what we saw with Masques block and all of the other lower powered sets that re-stabilized competitive formats.

We are forever stuck with #1 until Hasbro sells WoTC.

 

In a recent blog post, Mark Rosewater discussed how Magic design has changed over the past 10 years to focus on Commander game play and away from sectioning off the card pool into smaller formats. Join us as we discuss his post and its implications for Magic: The Gathering.

 

Pro legend Kai Budde talks about current standard, the benefits of 2 year rotation over 3 year rotation, and the effects that 3 year rotation has on power creep.

 
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