every new thing i learn about Star Citizen is like far sketchier than the last thing I learned about it.
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SC is a scam. Of course they're willing to break the law to keep the money they stole.
My employer after they let me go wanted me sign a contract saying I absolve them and all their associates of everything from the begining of time. yes it actually said from the begining of time.
One time I got an "in between" job at a local business. The first day I showed up and the place made me sign a 17 page front and back NDA.
I've signed actual, legitimate NDAs. They are like 3 pages, max. Some people are just preposterous.
Yeah I go through all the contracts and paperwork and I am never wild about any of them but this is one of two types of things I refused to sign despite losing a fair sum with them. I totally get people signing them though as its a tough loss to deal with. There needs to be laws around reasonableness of contracts.
There are and a lot of those weird ass NDA's won't hold up...so I've heard on videos from hopefully lawyers but who knows...
At least in the EU there are rules about contracts and how they need to be understandable. Companies are not allowed to just hire a lawyer who's going to latinize everything simply to make it as impenetrable as possible.
Of course lawyers still use 16 words where one would do but it results in documents that are more rambly than incomprehensible.
But we don't know if time even had a beginning, thus the contract is unenforceable.
nice.
I hope you told them to go fuck themselves.
I had an employer (wrongfully) terminate me and they wanted me to sign a similar thing. I asked if I could just… not. My (very cool, forced to do this) manager said “absolutely.” I didn’t sign it. I applied for unemployment. Started getting free money.
They fought it. I had a conference call with a judge and that same manager. I was shaking. The judge asked “MANAGER, did you have any reason to suspect that Rai did the thing they’re accused of doing?”
“Nope.”
End of call.
Thank you for the year of playing TF2 for 40 hours a week, dope-ass manager.
I did. Means I lost a severance they waived in my face. I think most people actually take the deal but wtf man this is crazy.
Been there. What is the problem with signing it and getting the cash if you are not going to sue the employer?
I don't get why people defend this game so fiercly
Sunken cost fallacy maybe.
This is a large part of it. But there is also other people who have put the minimum amount or no money into it and just want a cool space game and also want the developers to not be pressured into rushing updates out (they were once and it was unplayable for a month). I am not defending the sketchy stuff cig have done, they really need to look at how they manage this game and their business, I would have gladly put more than the bare minimum into the game if they didn't charge so much for everything beyond the first purchase (about £35) but they do too much wrong for me to support it any more than I have
I haven't bought into it or anything, but I followed the development for a while in the 2010s because I was really excited for what they showed.
Speaking personally, I just want a game that would let me feel immersed in a spacefaring future human civilization. I'm never gonna live to see that. So, I'd like a game where I can at least pretend.
EvE doesn't work for me. I'm not interested in spreadsheets, and I want to be able to fly my ship instead of just clicking to move (I assume that's still how it controls? I only played briefly in the 2000s)
Starfield is..Starfield. I just appreciate that they tried something, honestly. No Man's Sky seems pretty neat, although I don't really know what you do in that game outside of just collecting resources. I need to try it sometime.
Elite Dangerous is great. It comes the closest to scratching the itch. Zooming through the galaxy looking for different astral phenomena and sights to see is a really chill way to spend an afternoon. But, it only really gets so deep. The space legs (I mean, the Odyssey expansion) only do so much to make you feel present. Space stations and outposts really only consist of two or three different layouts of one big room with the same shops. Settlements mostly only exist to be mission objectives. You get 8 guns and 3 pistols to choose from. That's about it. Not super immersive once you step outside of your ship (personally speaking).
But, pretty much the main thing they've been trying to accomplish with Star Citizen is to make it the most immersive experience they can. It's right there in the name, isn't it? You get to play at a citizen of an interstellar civilization. That's the idea. I'm not sure if that's the reality.
So, yeah. Speaking personally, I've got a dream I'll never see realized, and (it feels like) no one stepping up to offer a proper simulation. I imagine a lot of folks are clinging to Star Citizen out of desperate hope, since there's not really a proper alternative if it ever goes away.
claiming Bethesda tried anything with starfield is pretty generous.
To me NoMansSky feels like singleplayer Minecraft but with planets and tasks/missions.
So if you arent fond of that, I'm afraid it's not for you. You can play witg randoms but I would say this isnt the norm.
I had an argument with someone who kept claiming that it was all okay because it was "in alpha", all the developers have to do is claim that the game isn't finished yet and is still in development and then they can sell it for whatever price they want an idiot will buy it and defend it.
Because it's in a genre that has no good alternatives?
EVE is spreadsheet simulator, Elite Dangerous is space-truck simulator, NMS is all planets not space, StarField is StarField.
The only viable alternative I found was X4. Even that is slightly different from what Star Citizen promises (it's more empire management than solo flying in the endgame, vanilla balance is also questionable: you can "luke skywalker" a destroyer with a scout with pure dogfighting skills)
It's a bubble.
A friend of mine who bought it clearly states that that's never going to get anywhere. But he's only paid a regular amount and accepted the risk and loss.
I received a refund in 2018 though they have since tried changing their EULA and TOS to make it harder, they have no legal standing to refuse a refund to Australian customers.
I was refunded for around $750 USD IIRC and at one point was in email contact with Will Leverett prior to my refund being approved.
It's always hard to leave a cult