this post was submitted on 03 Oct 2025
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[–] Quetzalcutlass@lemmy.world 49 points 2 days ago

I'll take "pranks I'd pull if I had a teleporter" for 500, Alex.

[–] Sunsofold@lemmings.world 77 points 2 days ago (1 children)

I'd like to see this done on a candid camera, punkd, etc type show. Build a set with some magician level gimmick and have someone do something game-y, then log out. The look on the faces of the people as their brains melted out their ears would be hilarious.

Trapdoor would be easiest, but something other than smoke would be preferable.

[–] Tattorack@lemmy.world 20 points 1 day ago

Computer, arch.

[–] kilgore_trout@feddit.it 6 points 1 day ago

Reminds me of Code Lyoko.

[–] panda_abyss@lemmy.ca 112 points 2 days ago (1 children)

This is the lesser shown part of the holodeck program.

We know they experience this because Moriarty learned to summon the arch.

[–] BremboTheFourth@piefed.ca 58 points 2 days ago (2 children)

It's been a while since I saw the ep, but wasn't Moriarty stuck on because the computer was asked to create an opponent that could beat Data and it got caught in a weird loop? I'm pretty sure Moriarty was a major exception in some way, none of the other constructs are self aware and all get turned off with the program

[–] imsufferableninja@sh.itjust.works 17 points 2 days ago (2 children)

That one lounge singer in DS9 stayed on too

[–] lividweasel@lemmy.world 14 points 2 days ago (1 children)

Did he actually stay on like Moriarty? IIRC, Moriarty became self-aware/sentient and the crew was ethically bound to keep him running. With Vic Fontaine, I think it was more a case of “saving the game” so he could continue friendships when he was activated again.

[–] dohpaz42@lemmy.world 17 points 2 days ago (1 children)

Yes, Vic Fontaine was a regular occurrence. He was not your typical program either, but because of that they let his program run all the time.

[–] Dhs92@piefed.social 7 points 2 days ago

Not all the time. There's an episode where Vic mentions the longest he's ever been on has been 7-9 hours

spoilerWhen Nog had his leg replaced and suffered from PTSD

[–] 9488fcea02a9@sh.itjust.works 3 points 2 days ago (1 children)

Isnt the voyager doctor also part of thr holodeck who can somehow walk around outside?

He's a standalone hologram inside the medbay, although IIRC in later seasons Tom Paris rigs up some portable holoprojector thing so he can walk around the ship. But yeah, that's similar. He grows and learns and expands his AI programming.

[–] Lost_My_Mind@lemmy.world 11 points 2 days ago (1 children)

Huh......I had no idea this comic was a reference to a tv show. I just thought everyone else ALSO wanted to leave, because, well.....have you SEEN reality lately? I am not a fan. I can fully relate with wanting to log out of this timeline. How much worse can another reality possibly be? I feel like rolling the dice on a different timeline doesn't have much risk. Worst case scenario you an equally bad reality. We're already at bedrock.

[–] panda_abyss@lemmy.ca 8 points 2 days ago

I don’t think it is, it’s just a “Simpsons did it” moment where trek has explored a ton of sci-fi ideas over the decades.

[–] TeamAssimilation 82 points 2 days ago (5 children)

Considering gaming experiences are usually more enjoyable than real life, I’d like to ask what’s outside like before logging out.

[–] AwesomeLowlander@sh.itjust.works 84 points 2 days ago (4 children)

They're more enjoyable for the player. It usually sucks big time to be an NPC in a game

[–] humorlessrepost@lemmy.world 4 points 1 day ago

Sometimes I feel like an Adventures of Link NPC.

I am error.

[–] DrDystopia@lemy.lol 12 points 2 days ago (2 children)

I dunno man, I think I'd enjoy being an NPC in some of the sim/builders I play. I enjoy it when my loyal subjects are happy.

On the other hand, if they're not happy I usually decide to give them something to be not happy about.

You know what, forget the whole NPC thing. Players are voletile gods.

[–] moobythegoldensock 2 points 14 hours ago

I’d hate being an NPC in the games I play. Especially since fiery deaths are often a loophole to the “no killing NPCs” rule.

[–] Quetzalcutlass@lemmy.world 6 points 2 days ago

I am a benevolent but incompetent ruler. My NPCs would be happy right up until they all died because I put off some boring upgrade/maintenance task and the colony exploded.

[–] Hazmatastic@lemmy.world 3 points 1 day ago (1 children)

Depends on the game. Depends on the player.

[–] AwesomeLowlander@sh.itjust.works 4 points 1 day ago (1 children)
[–] Hazmatastic@lemmy.world 3 points 1 day ago (1 children)

My bad, was meant to be an expansion, not a correction. I have the insufferable need to chime in sometimes and pre-resolve potential ambiguities. It's something im working on.

Reason I even brought it up is I'm usually nice to npc's in general, but man. Some people I see in videos or anecdotes from assosciates got me giving them a mad side-eye. 1's and 0's or not, the malice and sadism gets ridiculous sometimes. Makes me repeatedly realize how different some people consume the same game as me in ways I never thought of and/or could never bring myself to do.

Anyway, interjection over, that was it

[–] AwesomeLowlander@sh.itjust.works 2 points 1 day ago* (last edited 1 day ago)

Reason I even brought it up is I'm usually nice to npc's in general, but man. Some people I see in videos or anecdotes from assosciates got me giving them a mad side-eye. 1's and 0's or not, the malice and sadism gets ridiculous sometimes. Makes me repeatedly realize how different some people consume the same game as me in ways I never thought of and/or could never bring myself to do.

You'll be pleased to know in cases where single player games with branching storylines have collected data, it's been shown that players overwhelmingly go with the 'good' storyline :)

[–] MithranArkanere@lemmy.world 2 points 1 day ago

Gotta give credit to games like Stardew.

[–] MithranArkanere@lemmy.world 4 points 1 day ago

Like Bo Burnham sang once From God's Perspective, we may be "just a bad game of Sims".

[–] CaptPretentious@lemmy.world 29 points 2 days ago (4 children)

Sorry but you NPCs aren't supposed to know that information... It causes issues...

[–] cerement@slrpnk.net 16 points 2 days ago (1 children)

“It doesn’t look like anything to me.”

[–] Birch@sh.itjust.works 9 points 2 days ago

Great day for fishin, aint it

[–] FiskFisk33@startrek.website 8 points 2 days ago

I want to achieve Chim

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[–] aeternum@lemmy.blahaj.zone 42 points 2 days ago (1 children)

I see they also use VIM for their reality too.

[–] deleteme@lemmy.world 5 points 2 days ago (1 children)

Because they can’t quit it?

[–] a14o@feddit.org 65 points 2 days ago (5 children)
[–] Davel23@fedia.io 31 points 2 days ago

Oh god, we're living in vi. That explains so much.

[–] Enekk@lemmy.world 2 points 1 day ago* (last edited 1 day ago) (1 children)

"Colon W Q!"

:x! Is the way

[–] a14o@feddit.org 1 points 1 day ago

I use ZZ irl, but :wq is the meme

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[–] Caveman@piefed.social 51 points 2 days ago

This is terrifying.

[–] Kolanaki@pawb.social 40 points 2 days ago* (last edited 2 days ago) (2 children)

Fuck logging out, I'm gonna change the parameters.

Computer; Arch!

[–] samus12345@sh.itjust.works 16 points 2 days ago

I use arch btw

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[–] BilSabab@lemmy.world 22 points 2 days ago (1 children)

Strange that Star Trek never did that scenario - it is pure Pirandello existential horror.

[–] Davel23@fedia.io 33 points 2 days ago (4 children)

They kind of did, in TNG. "Ship in a Bottle".

[–] deadbeef79000@lemmy.nz 12 points 2 days ago

TNG. “Ship in a Bottle”.

Season 6 Episode 12

For those of us who are going to go and watch this right now.

[–] BilSabab@lemmy.world 6 points 2 days ago

man, i forgot about that episode. shame on me. Grand TNG rewatch is overdue!

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[–] Grandwolf319@sh.itjust.works 18 points 2 days ago

Now I want to see this as an actual magic trick.

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